| | |
| | | [SerializeField] Text m_StoveLevel;
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| | | [SerializeField] Text m_StoveExp;
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| | | [SerializeField] IntensifySmoothSlider m_Slider;
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| | | [SerializeField] ItemBehaviour m_Item;
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| | | [SerializeField] ScrollRect m_Scroller;
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| | | [SerializeField] ItemBehaviour[] m_Item;
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| | | [SerializeField] Text m_CloseTip;
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| | | [SerializeField] Image m_FairyStove;
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| | | [SerializeField] Image m_NormalStove;
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| | |
| | |
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| | | void DisplayItem()
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| | | {
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| | | m_Item.SetItem(displayItem);
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| | | m_Scroller.horizontalNormalizedPosition = 0f;
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| | | for (int i = 0; i < m_Item.Length; i++)
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| | | {
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| | | m_Item[i].gameObject.SetActive(i < displayItem.count);
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| | | if (i < displayItem.count)
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| | | {
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| | | m_Item[i].SetItem(displayItem.id, 1);
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| | | }
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| | | }
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| | | }
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| | |
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| | | private void OnClose()
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