| System/FindPrecious/LootPreciousFrameWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/StrangleGodBoss.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/StrangleGodBoss/StrangleGodBossBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/StrangleGodBoss/StrangleGodBossBehaviour.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/StrangleGodBoss/StrangleGodBossModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/StrangleGodBoss/StrangleGodBossModel.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/StrangleGodBoss/StrangleGodBossWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/StrangleGodBoss/StrangleGodBossWin.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FindPrecious/LootPreciousFrameWin.cs
@@ -17,6 +17,7 @@ [SerializeField] FunctionButton m_DemonJar; [SerializeField] FunctionButton m_FairyGrabBoss; [SerializeField] FunctionButton m_DogzDungeon; [SerializeField] FunctionButton m_StrangleGodBoss; [SerializeField] Button m_Left; [SerializeField] Button m_Right; @@ -32,11 +33,12 @@ m_DemonJar.AddListener(ShowDemonJar); m_DogzDungeon.AddListener(ShowDogzDungeon); m_FairyGrabBoss.AddListener(FairyGrabBoss); m_StrangleGodBoss.AddListener(StrangleGodBoss); m_Left.AddListener(ShowLastFunction); m_Right.AddListener(ShowNextFunction); m_Close.AddListener(CloseClick); } } protected override void OnPreOpen() { } @@ -91,6 +93,13 @@ functionOrder = m_DogzDungeon.order; } private void StrangleGodBoss() { CloseSubWindows(); WindowCenter.Instance.Open<StrangleGodBossWin>(); functionOrder = m_StrangleGodBoss.order; } private void CloseSubWindows() { var children = WindowConfig.Get().FindChildWindows("LootPreciousFrameWin"); System/StrangleGodBoss.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: be9e87f41339d644c98549ba020a54a0 folderAsset: yes timeCreated: 1547717228 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: System/StrangleGodBoss/StrangleGodBossBehaviour.cs
New file @@ -0,0 +1,52 @@ using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class StrangleGodBossBehaviour : ScrollItem { [SerializeField] AutoSelectCyclicScroll m_Scroller; [SerializeField] SmoothMask m_SmoothMask; [SerializeField] Text m_BossLevel; [SerializeField] Text m_BossName; [SerializeField] Text m_BossIcon; [SerializeField] Transform m_ContainerUnChanllgeable; [SerializeField] Text m_ChallengeCondition; [SerializeField] Transform m_ContainerChallengeable; [SerializeField] Text m_FightPeopleCount; [SerializeField] Image m_Realm; [SerializeField] Transform m_ContainerReborn; [SerializeField] Text m_RebornTime; [SerializeField] Button m_Select; public int bossNpcId { get; private set; } private void Awake() { m_Select.onClick.AddListener(Select); } public override void Display(object _data) { base.Display(_data); bossNpcId = (int)_data; } public void DisplayBase() { } private void Select() { if (bossNpcId != 0) { m_Scroller.TrySelectData(bossNpcId); } } } } System/StrangleGodBoss/StrangleGodBossBehaviour.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 2702bea692bcf804bae79ec04595d208 timeCreated: 1547717475 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/StrangleGodBoss/StrangleGodBossModel.cs
New file @@ -0,0 +1,25 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Snxxz.UI { public class StrangleGodBossModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { public override void Init() { } public void OnBeforePlayerDataInitialize() { } public void OnPlayerLoginOk() { } public override void UnInit() { } } } System/StrangleGodBoss/StrangleGodBossModel.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: d06ff7d7549599a4aa5a8a0dfc1e69f5 timeCreated: 1547717239 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/StrangleGodBoss/StrangleGodBossWin.cs
New file @@ -0,0 +1,49 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, January 17, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class StrangleGodBossWin : Window { #region Built-in protected override void BindController() { } protected override void AddListeners() { } protected override void OnPreOpen() { } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion } } System/StrangleGodBoss/StrangleGodBossWin.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 83c74804cfa865445b2b77e5bd090dd6 timeCreated: 1547717380 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: