| | |
| | | switch (_index)
|
| | | {
|
| | | case 0:
|
| | | return "兽角";
|
| | | return Language.Get("DogzEquip1");
|
| | | case 1:
|
| | | return "魔眼";
|
| | | return Language.Get("DogzEquip2");
|
| | | case 2:
|
| | | return "獠牙";
|
| | | return Language.Get("DogzEquip3");
|
| | | case 3:
|
| | | return "兽爪";
|
| | | return Language.Get("DogzEquip4");
|
| | | case 4:
|
| | | return "鳞甲";
|
| | | return Language.Get("DogzEquip5");
|
| | | default:
|
| | | return string.Empty;
|
| | | }
|
| | |
| | | {
|
| | | case 0:
|
| | | case 1:
|
| | | return "白色";
|
| | | return Language.Get("DogzWhite");
|
| | | case 2:
|
| | | return "蓝色";
|
| | | return Language.Get("DogzBlue");
|
| | | case 3:
|
| | | return "紫色";
|
| | | return Language.Get("DogzPurple");
|
| | | case 4:
|
| | | return "橙色";
|
| | | return Language.Get("DogzOrange");
|
| | | case 5:
|
| | | return "红色";
|
| | | return Language.Get("DogzRed");
|
| | | case 6:
|
| | | return Language.Get("DogzPink");
|
| | | default:
|
| | | return string.Empty;
|
| | | }
|
| | |
| | | {
|
| | | var configs = Config.Instance.GetAllValues<DogzConfig>();
|
| | | presentSelectDogz = configs[0].ID;
|
| | | foreach (var key in dogzAssistStateDict.Keys)
|
| | | foreach (var key in m_DogzEquipLimit.Keys)
|
| | | {
|
| | | if(dogzAssistStateDict[key] == 1)
|
| | | Redpoint redpoint = GetSingleDogzRedpointById(key);
|
| | | if (redpoint.state == RedPointState.Simple)
|
| | | {
|
| | | if(presentSelectDogz < key)
|
| | | {
|
| | | presentSelectDogz = key;
|
| | | }
|
| | | presentSelectDogz = key;
|
| | | break;
|
| | | }
|
| | | }
|
| | | }
|