少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-16 d1d5dfbbe34dd66e33ee019b03bf060986d21b2d
5881 【前端】【1.5】蓬莱仙境红点逻辑
10个文件已修改
287 ■■■■ 已修改文件
Lua/Gen/MaterialUtilityWrap.cs 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PlayerDatasWrap.cs 59 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUICrossServerOneVsOneModelWrap.cs 36 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUICrossServerOneVsOneModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPackSendQuestMgrWrap.cs 53 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRoleParticularModelWrap.cs 60 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/XLuaGenAutoRegister.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServer/CrossServerUtility.cs 24 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DogzDungeon/DogzDungeonModel.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/MaterialUtilityWrap.cs
@@ -31,7 +31,7 @@
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
            Utils.BeginClassRegister(type, L, __CreateInstance, 9, 1, 0);
            Utils.BeginClassRegister(type, L, __CreateInstance, 9, 2, 1);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetDefaultSpriteGrayMaterial", _m_GetDefaultSpriteGrayMaterial_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetInstantiatedSpriteGrayMaterial", _m_GetInstantiatedSpriteGrayMaterial_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSmoothMaskGrayMaterial", _m_GetSmoothMaskGrayMaterial_xlua_st_);
@@ -44,8 +44,10 @@
            
            
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "hudMaterial", _g_get_hudMaterial);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "m_HudMaterial", _g_get_m_HudMaterial);
            
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "m_HudMaterial", _s_set_m_HudMaterial);
            
            Utils.EndClassRegister(type, L, translator);
        }
@@ -287,8 +289,33 @@
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_m_HudMaterial(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                translator.Push(L, MaterialUtility.m_HudMaterial);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_m_HudMaterial(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                MaterialUtility.m_HudMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material));
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        
        
        
Lua/Gen/PlayerDatasWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(PlayerDatas);
            Utils.BeginObjectRegister(type, L, translator, 0, 20, 14, 7);
            Utils.BeginObjectRegister(type, L, translator, 0, 22, 14, 7);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPlayerData", _m_InitPlayerData);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdatePlayerData", _m_UpdatePlayerData);
@@ -34,6 +34,8 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReCheckAttackTarget", _m_ReCheckAttackTarget);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsEquip", _m_IsEquip);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "RequestWorldTick", _m_RequestWorldTick);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearTick", _m_ClearTick);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsTickVaild", _m_IsTickVaild);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldTick", _m_GetWorldTick);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRoleAttrRefresh", _e_OnRoleAttrRefresh);
@@ -452,6 +454,61 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ClearTick(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.ClearTick(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_IsTickVaild(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
                {
                        bool gen_ret = gen_to_be_invoked.IsTickVaild(  );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetWorldTick(RealStatePtr L)
        {
            try {
Lua/Gen/SnxxzUICrossServerOneVsOneModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.CrossServerOneVsOneModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 28, 21, 10);
            Utils.BeginObjectRegister(type, L, translator, 0, 28, 20, 9);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
@@ -68,7 +68,6 @@
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "afterOpenDayOpenCross", _g_get_afterOpenDayOpenCross);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "pkResultInfo", _g_get_pkResultInfo);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "LocalSaveThirdTypeKey", _g_get_LocalSaveThirdTypeKey);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossServerRedpoint", _g_get_crossServerRedpoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossOneVsOneRedpoint", _g_get_crossOneVsOneRedpoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossArenaRedpoint", _g_get_crossArenaRedpoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossDayAwardsRedpoint", _g_get_crossDayAwardsRedpoint);
@@ -79,7 +78,6 @@
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsMatching", _s_set_IsMatching);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "matchStartTime", _s_set_matchStartTime);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "LocalSaveThirdTypeKey", _s_set_LocalSaveThirdTypeKey);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossServerRedpoint", _s_set_crossServerRedpoint);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossOneVsOneRedpoint", _s_set_crossOneVsOneRedpoint);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossArenaRedpoint", _s_set_crossArenaRedpoint);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossDayAwardsRedpoint", _s_set_crossDayAwardsRedpoint);
@@ -90,11 +88,10 @@
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
            Utils.BeginClassRegister(type, L, __CreateInstance, 8, 0, 0);
            Utils.BeginClassRegister(type, L, __CreateInstance, 7, 0, 0);
            
            
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossServerDataMapId", Snxxz.UI.CrossServerOneVsOneModel.CrossServerDataMapId);
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossServerRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossServerRedKey);
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossOneVsOneRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossOneVsOneRedKey);
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossArenaRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossArenaRedKey);
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossDayAwardsRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossDayAwardsRedKey);
@@ -1023,20 +1020,6 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_crossServerRedpoint(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.crossServerRedpoint);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_crossOneVsOneRedpoint(RealStatePtr L)
        {
            try {
@@ -1162,21 +1145,6 @@
            
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.LocalSaveThirdTypeKey = LuaAPI.lua_tostring(L, 2);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_crossServerRedpoint(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.crossServerRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
Lua/Gen/SnxxzUICrossServerOneVsOneModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 287f2992ccb8c74419cbb26d17d3d040
timeCreated: 1545806644
timeCreated: 1547618230
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIPackSendQuestMgrWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.PackSendQuestMgr);
            Utils.BeginObjectRegister(type, L, translator, 0, 24, 5, 2);
            Utils.BeginObjectRegister(type, L, translator, 0, 25, 5, 2);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendPutOnQuest", _m_SendPutOnQuest);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckEquipUselimit", _m_CheckEquipUselimit);
@@ -35,6 +35,7 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetOfflineMaxNum", _m_GetOfflineMaxNum);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckIsMaxOfflineTime", _m_CheckIsMaxOfflineTime);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMakeUseQuest", _m_SendMakeUseQuest);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsHaveMakeNumber", _m_IsHaveMakeNumber);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMainServerMakeUseItem", _m_SendMainServerMakeUseItem);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendCrossServerMakeUseItem", _m_SendCrossServerMakeUseItem);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnClickSplitBtn", _m_OnClickSplitBtn);
@@ -363,11 +364,12 @@
                {
                    Snxxz.UI.ItemModel _itemModel = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel));
                    
                    gen_to_be_invoked.CheckUseCondition( _itemModel );
                        bool gen_ret = gen_to_be_invoked.CheckUseCondition( _itemModel );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    
                    
                    
                    return 0;
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
@@ -491,6 +493,51 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_IsHaveMakeNumber(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.PackSendQuestMgr gen_to_be_invoked = (Snxxz.UI.PackSendQuestMgr)translator.FastGetCSObj(L, 1);
                int gen_param_count = LuaAPI.lua_gettop(L);
                if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    int _useCnt = LuaAPI.xlua_tointeger(L, 3);
                        bool gen_ret = gen_to_be_invoked.IsHaveMakeNumber( _index, _useCnt );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    return 1;
                }
                if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                        bool gen_ret = gen_to_be_invoked.IsHaveMakeNumber( _index );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PackSendQuestMgr.IsHaveMakeNumber!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SendMainServerMakeUseItem(RealStatePtr L)
        {
            try {
Lua/Gen/SnxxzUIRoleParticularModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.RoleParticularModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 23, 3, 1);
            Utils.BeginObjectRegister(type, L, translator, 0, 25, 3, 1);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
@@ -33,6 +33,8 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewKingFairyLeader", _m_ViewKingFairyLeader);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewFairyFeastTransmit", _m_ViewFairyFeastTransmit);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewFairyCrossServerOneVsOne", _m_ViewFairyCrossServerOneVsOne);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewCrossServerPlayerEquip", _m_ViewCrossServerPlayerEquip);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewCrossPlayerFightPower", _m_ViewCrossPlayerFightPower);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRevRoleEquip", _m_OnRevRoleEquip);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRevRoleFuncPower", _m_OnRevRoleFuncPower);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFuncFightPower", _m_GetFuncFightPower);
@@ -378,6 +380,62 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ViewCrossServerPlayerEquip(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.RoleParticularModel gen_to_be_invoked = (Snxxz.UI.RoleParticularModel)translator.FastGetCSObj(L, 1);
                {
                    int __playerId = LuaAPI.xlua_tointeger(L, 2);
                    gen_to_be_invoked.ViewCrossServerPlayerEquip( __playerId );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ViewCrossPlayerFightPower(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.RoleParticularModel gen_to_be_invoked = (Snxxz.UI.RoleParticularModel)translator.FastGetCSObj(L, 1);
                {
                    int __playerId = LuaAPI.xlua_tointeger(L, 2);
                    gen_to_be_invoked.ViewCrossPlayerFightPower( __playerId );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_OnRevRoleEquip(RealStatePtr L)
        {
            try {
Lua/Gen/XLuaGenAutoRegister.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 11479d6613f53454b9f092ed34c058f8
timeCreated: 1546151304
timeCreated: 1547618230
licenseType: Pro
MonoImporter:
  serializedVersion: 2
System/CrossServer/CrossServerUtility.cs
@@ -11,6 +11,29 @@
        return PlayerDatas.Instance.baseData.CrossServerFlag > 2;
    }
    public const int CrossServerRedKey = 213;
    static Redpoint crossServerRedpoint = new Redpoint(CrossServerRedKey);
    public static void UpdateCrossServerRedpoint()
    {
        var oneVsOneCount = CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch
            ? CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum() : 0;
        var crossServerBossCount = GeneralDefine.bossWearyValues[2]
            - ModelCenter.Instance.GetModel<CrossServerBossModel>().wearyValue;
        var count = oneVsOneCount + crossServerBossCount;
        if (count > 0)
        {
            crossServerRedpoint.count = count;
            crossServerRedpoint.state = RedPointState.Quantity;
        }
        else
        {
            crossServerRedpoint.count = 0;
            crossServerRedpoint.state = RedPointState.None;
        }
    }
    public static bool IsCrossServerOneVsOne()
    {
        var dungeonModel = ModelCenter.Instance.GetModel<DungeonModel>();
@@ -24,4 +47,5 @@
        return PlayerDatas.Instance.baseData.CrossServerFlag > 2
            && PlayerDatas.Instance.baseData.MapID == CrossServerBossModel.DATA_MAPID;
    }
}
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -595,16 +595,16 @@
        #endregion
        #region 红点
        public const int CrossServerRedKey = 213;
        public Redpoint crossServerRedpoint = new Redpoint(CrossServerRedKey);
        public const int CrossOneVsOneRedKey = 21301;
        public Redpoint crossOneVsOneRedpoint = new Redpoint(CrossServerRedKey,CrossOneVsOneRedKey);
        public Redpoint crossOneVsOneRedpoint = new Redpoint(CrossServerUtility.CrossServerRedKey,CrossOneVsOneRedKey);
        public const int CrossArenaRedKey = 2130101;
        public Redpoint crossArenaRedpoint = new Redpoint(CrossOneVsOneRedKey, CrossArenaRedKey);
        public const int CrossDayAwardsRedKey = 21301011;
        public Redpoint crossDayAwardsRedpoint = new Redpoint(CrossArenaRedKey,CrossDayAwardsRedKey);
        public const int CrossMatchRedKey = 21301012;
        public Redpoint crossMatchRedpoint = new Redpoint(CrossArenaRedKey, CrossMatchRedKey);
        public void UpdateCrossDayAwardsRedpoint()
        {
            bool isReceive = false;
@@ -633,8 +633,7 @@
            var playerInfo = CrossServerOneVsOnePlayerInfo.Instance;
            var pkSeason = CrossServerOneVsOnePKSeason.Instance;
            if (pkSeason.isSatisfyMatch
                && playerInfo.GetDayRemainNum() > 0)
            if (pkSeason.isSatisfyMatch&& playerInfo.GetDayRemainNum() > 0  )
            {
                crossMatchRedpoint.state = RedPointState.Simple;
            }
@@ -645,12 +644,7 @@
            if (crossMatchRedpoint.state != RedPointState.None)
            {
                crossServerRedpoint.count = playerInfo.GetDayRemainNum();
                crossServerRedpoint.state = RedPointState.Quantity;
            }
            else
            {
                crossServerRedpoint.count = 0;
                CrossServerUtility.UpdateCrossServerRedpoint();
            }
        }
System/DogzDungeon/DogzDungeonModel.cs
@@ -7,7 +7,7 @@
namespace Snxxz.UI
{
    [XLua.LuaCallCSharp]
    public class DogzDungeonModel : Model, IPlayerLoginOk
    public class DogzDungeonModel : Model, IPlayerLoginOk
    {
        public const int DOGZDUNGEON_REDPOINT = 77002;
@@ -38,6 +38,7 @@
                {
                    m_WearyValue = value;
                    UpdateRedpoint();
                    crossServerBossModel.UpdateRedpoint();
                    if (bossWearyValueChangeEvent != null)
                    {
                        bossWearyValueChangeEvent();
@@ -80,6 +81,7 @@
        public Redpoint redpoint = new Redpoint(FindPreciousModel.LOOTPRECIOUs_REDPOINTID, DOGZDUNGEON_REDPOINT);
        FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
        CrossServerBossModel crossServerBossModel { get { return ModelCenter.Instance.GetModel<CrossServerBossModel>(); } }
        public int bigBoxNpcId = 0;
        public int smallBoxNpcId = 0;