| | |
| | | SetDefaultSelect();
|
| | |
|
| | | model.jumpAlchemy = 0;
|
| | | }
|
| | |
|
| | | protected override void OnActived()
|
| | | {
|
| | | base.OnActived();
|
| | |
|
| | | m_AlchemyScroll.Display((int)m_AlchemyType);
|
| | | DisplayAlchmey();
|
| | |
| | | }
|
| | | }
|
| | | }
|
| | | |
| | |
|
| | | foreach (var quality in qualities)
|
| | | {
|
| | | var alchemys = AlchemyConfig.GetAlchemies((int)m_AlchemyType, quality);
|
| | | foreach (var alchemyId in alchemys)
|
| | | {
|
| | | var redpointId = model.GetAlchemyRedpointId(alchemyId);
|
| | | if (RedpointCenter.Instance.GetRedpointState(redpointId) == RedPointState.Simple)
|
| | | {
|
| | | model.selectQuality = quality;
|
| | | model.selectAlchemy = alchemyId;
|
| | | return;
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | {
|
| | | model.selectQuality = qualities.First();
|