| Core/GameEngine/SnxxzGame.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Utility/MaterialUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/SnxxzGame.cs
@@ -163,10 +163,10 @@ private void OnApplicationQuit() { if (MaterialUtility.hudMaterial != null) if (MaterialUtility.m_HudMaterial != null) { MaterialUtility.hudMaterial.SetTexture("_Tex1", null); MaterialUtility.hudMaterial.SetTexture("_Tex2", null); MaterialUtility.m_HudMaterial.SetTexture("_Tex1", null); MaterialUtility.m_HudMaterial.SetTexture("_Tex2", null); } GameNetSystem.Instance.Disconnect(); Utility/MaterialUtility.cs
@@ -71,7 +71,7 @@ } static Material m_HudMaterial; public static Material m_HudMaterial; public static Material hudMaterial { get { if (m_HudMaterial == null)