少年修仙传客户端代码仓库
client_Zxw
2018-11-22 d3070b4cfa14d0073c8cb4e99819f7f45c6d2ec1
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
4个文件已修改
26 ■■■■ 已修改文件
System/Message/BattleHint.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Message/BattleHintWin.cs 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/DemonTreasureWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/TreasureDemonBehaviour.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Message/BattleHint.cs
@@ -79,7 +79,8 @@
        public void Receive(int ancientType)
        {
            if (battleHints.Contains(ancientType))
            if (battleHints.Contains(ancientType)
                || WindowCenter.Instance.IsOpen<TreasureBaseWin>())
            {
                return;
            }
@@ -101,7 +102,8 @@
        {
            if (PlayerDatas.Instance.baseData.MapID != 31160
                || !(StageManager.Instance.CurrentStage is DungeonStage)
                || StageManager.Instance.isLoading)
                || StageManager.Instance.isLoading
                || WindowCenter.Instance.IsOpen<TreasureBaseWin>())
            {
                return;
            }
System/Message/BattleHintWin.cs
@@ -54,6 +54,7 @@
            DisplayEvenKill();
            BattleHint.Instance.battleHintUpdate += BattleHintUpdate;
            BattleHint.Instance.evenKillUpdate += EvenKillUpdate;
            WindowCenter.Instance.windowBeforeOpenEvent += WindowBeforeOpenEvent;
        }
        protected override void OnAfterOpen()
@@ -62,8 +63,10 @@
        protected override void OnPreClose()
        {
            StopAllCoroutines();
            BattleHint.Instance.battleHintUpdate -= BattleHintUpdate;
            BattleHint.Instance.evenKillUpdate -= EvenKillUpdate;
            WindowCenter.Instance.windowBeforeOpenEvent -= WindowBeforeOpenEvent;
        }
        protected override void OnAfterClose()
@@ -71,6 +74,14 @@
        }
        #endregion
        private void WindowBeforeOpenEvent(Window window)
        {
            if (window is TreasureBaseWin)
            {
                CloseImmediately();
            }
        }
        private void BattleHintUpdate()
        {
            if (!isBattleHint)
System/Treasure/DemonTreasureWin.cs
@@ -389,6 +389,7 @@
                DisplaySkill();
                DisplayProperty();
                DisplayChallenge();
                DisplayDungeons();
                UpdateAnimationStep();
            }
System/Treasure/TreasureDemonBehaviour.cs
@@ -34,20 +34,20 @@
        private void OnEnable()
        {
            model.treasureStateChangeEvent += treasureStateChangeEvent;
            model.treasureStateChangeEvent += TreasureStateChangeEvent;
        }
        private void treasureStateChangeEvent(int _id)
        private void TreasureStateChangeEvent(int _id)
        {
            if (_id == m_Treasure.id)
            {
                m_Limit.gameObject.SetActive(m_Treasure.state != TreasureState.Collected);
                Display(_id);
            }
        }
        private void OnDisable()
        {
            model.treasureStateChangeEvent -= treasureStateChangeEvent;
            model.treasureStateChangeEvent -= TreasureStateChangeEvent;
        }
        public void Display(int _id)