| System/EquipStar/EquipStarModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WindowBase/ModelCenter.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/EquipStar/EquipStarModel.cs
@@ -21,7 +21,7 @@ public override void Init() { ParseConfig(); } public override void UnInit() @@ -251,6 +251,15 @@ private void ParseConfig() { var configs = EquipStarConfig.GetValues(); foreach (var config in configs) { var currentStar = materials.ContainsKey(config.Level) ? maxStarLevels[config.Level] : 0; if (currentStar > config.Star) { maxStarLevels[config.Level] = config.Star; } } } System/WindowBase/ModelCenter.cs
@@ -230,6 +230,7 @@ RegisterModel<JadeDynastyGemModel>(); RegisterModel<LuckyTreasureModel>(); RegisterModel<EquipModel>(); RegisterModel<EquipStarModel>(); RegisterModel<TreasureSkillModel>(); inited = true; }