| System/OpenServerActivity/BestLuckyTreasureItemWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/LuckyTreasureWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/OpenServerActivity/BestLuckyTreasureItemWin.cs
@@ -10,6 +10,7 @@ [SerializeField] Button closeBtn; [SerializeField] Button gotoBtn; [SerializeField] Text nameText; [SerializeField] UIEffect effect; LuckyTreasureModel luckyTreasureModel { get { return ModelCenter.Instance.GetModel<LuckyTreasureModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } @@ -59,6 +60,14 @@ { var itemConfig = ItemConfig.Get(luckyItem.itemId); nameText.text = itemConfig.ItemName; if(itemConfig.ItemColor <= 4) { effect.effect = 1175; } else { effect.effect = 1176; } ItemCellModel model = new ItemCellModel(luckyItem.itemId,false,(ulong)luckyItem.itemCount,luckyItem.isBind); itemBaisc.Init(model); itemBaisc.cellBtn.RemoveAllListeners(); System/OpenServerActivity/LuckyTreasureWin.cs
@@ -19,6 +19,8 @@ [SerializeField] Slider luckValueSlider; [SerializeField] Text luckValueText; [SerializeField] Text ruleText; [SerializeField] UIEffect effect; [Header("滑动时间"), SerializeField] float sliderTime = 0.1f; [Header("滑动速度"), SerializeField] float sliderSpeed = 0.1f; @@ -90,6 +92,15 @@ OperationLuckyTreasure.LuckyTreasureItem luckyItem = null; if(operation.TryGetLuckBigAward(out luckyItem)) { var itemConfig = ItemConfig.Get(luckyItem.itemId); if(itemConfig.ItemColor <= 4) { effect.effect = 1177; } else { effect.effect = 1178; } ItemCellModel itemCellModel = new ItemCellModel(luckyItem.itemId); luckAward_Item.Init(itemCellModel); luckAward_Item.cellBtn.RemoveAllListeners(); @@ -100,7 +111,6 @@ }); } } private void UpdateSecond() { operationTimeText.text = Language.Get("BossFHLanguage2", operation.ToDisplayTime());