少年修仙传客户端代码仓库
Client_PangDeRong
2019-02-15 d3e3585cc262a1a36c8873414be35948fdfdfa92
5308 子 【1.6】运营活动-幸运鉴宝 / 【前端】【1.6】运营活动-幸运鉴宝
2个文件已修改
21 ■■■■■ 已修改文件
System/OpenServerActivity/BestLuckyTreasureItemWin.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/LuckyTreasureWin.cs 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/BestLuckyTreasureItemWin.cs
@@ -10,6 +10,7 @@
        [SerializeField] Button closeBtn;
        [SerializeField] Button gotoBtn;
        [SerializeField] Text nameText;
        [SerializeField] UIEffect effect;
        LuckyTreasureModel luckyTreasureModel { get { return ModelCenter.Instance.GetModel<LuckyTreasureModel>(); } }
        ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
@@ -59,6 +60,14 @@
            {
                var itemConfig = ItemConfig.Get(luckyItem.itemId);
                nameText.text = itemConfig.ItemName;
                if(itemConfig.ItemColor <= 4)
                {
                    effect.effect = 1175;
                }
                else
                {
                    effect.effect = 1176;
                }
                ItemCellModel model = new ItemCellModel(luckyItem.itemId,false,(ulong)luckyItem.itemCount,luckyItem.isBind);
                itemBaisc.Init(model);
                itemBaisc.cellBtn.RemoveAllListeners();
System/OpenServerActivity/LuckyTreasureWin.cs
@@ -19,6 +19,8 @@
        [SerializeField] Slider luckValueSlider;
        [SerializeField] Text luckValueText;
        [SerializeField] Text ruleText;
        [SerializeField] UIEffect effect;
        [Header("滑动时间"), SerializeField] float sliderTime = 0.1f;
        [Header("滑动速度"), SerializeField] float sliderSpeed = 0.1f;
@@ -90,6 +92,15 @@
            OperationLuckyTreasure.LuckyTreasureItem luckyItem = null;
            if(operation.TryGetLuckBigAward(out luckyItem))
            {
                var itemConfig = ItemConfig.Get(luckyItem.itemId);
                if(itemConfig.ItemColor <= 4)
                {
                    effect.effect = 1177;
                }
                else
                {
                    effect.effect = 1178;
                }
                ItemCellModel itemCellModel = new ItemCellModel(luckyItem.itemId);
                luckAward_Item.Init(itemCellModel);
                luckAward_Item.cellBtn.RemoveAllListeners();
@@ -100,7 +111,6 @@
                });
            }
        }
        private void UpdateSecond()
        {
            operationTimeText.text = Language.Get("BossFHLanguage2", operation.ToDisplayTime());