| | |
| | | MapTransferUtility.Instance.Clear();
|
| | | ClientDungeonStageUtility.SetClientDungeon(true, Client_MapID);
|
| | | ClientDungeonStageUtility.RequestStartClientDungeon(config.dungeonId, config.lineId);
|
| | | CrossServerLogin.Instance.SetWaitForLoginCrossServerState(false);
|
| | | StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
|
| | | {
|
| | | toMapId = Client_MapID,
|
| | |
| | | MapTransferUtility.Instance.Clear();
|
| | | ClientDungeonStageUtility.SetClientDungeon(true, (ushort)mapId);
|
| | | ClientDungeonStageUtility.RequestStartClientDungeon(config.dungeonId, config.lineId);
|
| | | CrossServerLogin.Instance.SetWaitForLoginCrossServerState(false);
|
| | | StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
|
| | | {
|
| | | toMapId = mapId,
|