| System/Dungeon/DungeonFightWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Dungeon/DungeonFightWin.cs
@@ -424,7 +424,8 @@ var realmLv = ModelCenter.Instance.GetModel<RealmModel>().cacheRealmLv; var realmConfig = Config.Instance.Get<RealmConfig>(realmLv); if (model.dungeonResult.leaderID != PlayerDatas.Instance.baseData.PlayerID || realmConfig == null || realmConfig.IsBigRealm != 1) || realmConfig == null || realmConfig.IsBigRealm != 1 || model.dungeonResult.isPass != 1) { model.ExitCurrentDungeon(); }