少年修仙传客户端代码仓库
client_Hale
2018-08-22 d432efff1f857933487e58f5515e184f985da7ad
update
1个文件已修改
6 ■■■■■ 已修改文件
Fight/Actor/State/SMB/STM_BaseAttack.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/State/SMB/STM_BaseAttack.cs
@@ -618,7 +618,8 @@
                                                  _target.ActorInfo.serverDie && m_IsLastHitFrame);
                if (!_target.ActorInfo.serverDie
                 && m_CacheSkill.hurtServerList[i].AttackType != (byte)HurtAttackType.Miss)
                 && m_CacheSkill.hurtServerList[i].AttackType != (byte)HurtAttackType.Miss
                 && _target.ServerInstID != PlayerDatas.Instance.PlayerId)
                {
                    AddToNpcPosList(_fight, _target, _sweepHit.bodyControlId, (_target.Pos - owner.Pos).normalized, m_NpcPosList);
                }
@@ -657,7 +658,8 @@
                if (!_target.ActorInfo.serverDie
                 && m_CacheSkill.hurtClientList[i].AttackType != (byte)HurtAttackType.Miss)
                 && m_CacheSkill.hurtClientList[i].AttackType != (byte)HurtAttackType.Miss
                 && _target.ServerInstID != PlayerDatas.Instance.PlayerId)
                {
                    AddToNpcPosList(_fight, _target, _sweepHit.bodyControlId, (_target.Pos - owner.Pos).normalized, m_NpcPosList);
                }