| | |
| | | case JumpUIType.ActivityPlace:
|
| | | SetJumpLogic<ActivityPlaceWin>(_tagWinSearchModel.TABID);
|
| | | break;
|
| | |
|
| | | case JumpUIType.GotoFight:
|
| | | var point = mapModel.GetRecommendHangPoint();
|
| | | var mapEventConfig = MapEventPointConfig.Get(point);
|
| | | mapModel.wannaLookLocalMap = mapEventConfig.DataMapID;
|
| | | WindowCenter.Instance.Close<FairyAffinityWin>();
|
| | | WindowCenter.Instance.Open<LocalMapWin>();
|
| | | break;
|
| | | case JumpUIType.Alchemy1:
|
| | | case JumpUIType.Alchemy2:
|
| | | case JumpUIType.Alchemy3:
|
| | |
| | | Srsgs = 1027, //射日神功法宝界面
|
| | | ActivityPlace = 1028, //秘境探索
|
| | | Daily_ActivityPlace = 1029, //日常秘境探索
|
| | | GotoFight = 1030,//前往打怪
|
| | |
|
| | | }
|