少年修仙传客户端代码仓库
client_Wu Xijin
2019-03-13 d5c6fd508324e32638058933ba4c4575452e226a
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
5个文件已修改
19 ■■■■ 已修改文件
System/Chat/ChatOtherVoiceCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Chat/ChatPlayerOtherCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/RoleParticulars/RoleParticularModel.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Tip/PlayerDetailWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Tip/PlayerDetails.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Chat/ChatOtherVoiceCell.cs
@@ -74,7 +74,7 @@
            {
                return;
            }
            if (user.serverGroupId == PlayerDatas.Instance.baseData.ServerGroupId)
            if (user.serverGroupId == 0 || user.serverGroupId == PlayerDatas.Instance.baseData.ServerGroupId)
            {
                PlayerDetails.ShowPlayerDetails(user.player, null);
            }
System/Chat/ChatPlayerOtherCell.cs
@@ -66,7 +66,7 @@
            {
                return;
            }
            if (user.serverGroupId == PlayerDatas.Instance.baseData.ServerGroupId)
            if (user.serverGroupId == 0 || user.serverGroupId == PlayerDatas.Instance.baseData.ServerGroupId)
            {
                PlayerDetails.ShowPlayerDetails(user.player, null);
            }
System/RoleParticulars/RoleParticularModel.cs
@@ -707,7 +707,8 @@
            public bool IsCrossServerPlayer()
            {
                return rolePropData.ServerGroupID != PlayerDatas.Instance.baseData.ServerGroupId;
                return rolePropData.ServerGroupID != 0
                    && rolePropData.ServerGroupID != PlayerDatas.Instance.baseData.ServerGroupId;
            }
        }
System/Tip/PlayerDetailWin.cs
@@ -58,6 +58,10 @@
        {
            get
            {
                if (PlayerDetails.ServerGroupId == 0)
                {
                    return false;
                }
                return PlayerDetails.ServerGroupId != PlayerDatas.Instance.baseData.ServerGroupId;
            }
        }
System/Tip/PlayerDetails.cs
@@ -32,7 +32,9 @@
            PlayerName = data.name;
            OnlineType = 0;
            IsInTeam = 0;
            ServerGroupId = data.serverGroupId;
            ServerGroupId = data.serverGroupId;
            RectTransformUtility.ScreenPointToLocalPointInRectangle(WindowCenter.Instance.uiRoot.tipsCanvas, Input.mousePosition, WindowCenter.Instance.uiRoot.uicamera, out targetPos);
            if (!WindowCenter.Instance.IsOpen<PlayerDetailWin>())
            {
@@ -50,7 +52,9 @@
            PlayerName = name;
            OnlineType = 0;
            IsInTeam = 0;
            ServerGroupId = serverGroupId;
            ServerGroupId = serverGroupId;
            RectTransformUtility.ScreenPointToLocalPointInRectangle(WindowCenter.Instance.uiRoot.tipsCanvas, Input.mousePosition, WindowCenter.Instance.uiRoot.uicamera, out targetPos);
            if (!WindowCenter.Instance.IsOpen<PlayerDetailWin>())
            {