| System/Auction/AttentionWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/AuctionHelpModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Auction/AttentionWin.cs
@@ -101,6 +101,7 @@ Text textName = obj.transform.Find("NameText").GetComponent<Text>(); Button attentionBtn = obj.transform.Find("AttentionBtn").GetComponent<Button>(); Button unsubscribeBtn = obj.transform.Find("UnsubscribeBtn").GetComponent<Button>(); GameObject attentionImage = obj.transform.Find("AttentionImage").gameObject; var itemConfig = ItemConfig.Get(auctionItem.ItemID); if (itemConfig == null) { @@ -112,11 +113,13 @@ textName.text = itemConfig.ItemName; if (model.AttentionAuctionItemIDdic.ContainsKey(auctionItem.ItemID)) { attentionImage.SetActive(true); unsubscribeBtn.gameObject.SetActive(true); attentionBtn.gameObject.SetActive(false); } else { attentionImage.SetActive(false); unsubscribeBtn.gameObject.SetActive(false); attentionBtn.gameObject.SetActive(true); } System/Auction/AuctionHelpModel.cs
@@ -26,6 +26,9 @@ public List<AuctionItemConfig> AuctionItemList = new List<AuctionItemConfig>();//拍卖物品表 AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } } private bool wait = true; public int AuctionTaxrate1 = 0;//全服拍品税率 public int AuctionTaxrate2 = 0;//仙盟拍品税率 public int AuctionTaxrate3 = 0;//仙盟拍品个人税率 private int selectedGenreNow = 0; public int SelectedGenreNow { @@ -34,6 +37,10 @@ } public override void Init() { var AuctionTaxrateConfig = FuncConfigConfig.Get("AuctionTaxrate"); AuctionTaxrate1 = int.Parse(AuctionTaxrateConfig.Numerical1); AuctionTaxrate2 = int.Parse(AuctionTaxrateConfig.Numerical2); AuctionTaxrate3 = int.Parse(AuctionTaxrateConfig.Numerical3); GetAuctionList(); AuctionItemList = AuctionItemConfig.GetValues(); }