| Fight/GameActor/GA_NpcFightBoss.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_NpcFightBoss.cs
@@ -79,7 +79,9 @@ public override void RefreshLifeBar(ulong value) { var _hero = PlayerDatas.Instance.hero; if (_hero != null && _hero.SelectTarget == this) if ((_hero != null && _hero.SelectTarget == this) || ModelCenter.Instance.GetModel<HazyDemonKingModel>().IsInDungeon) { // 非选中状态下不刷新 if (s_HpRefresh != null)