| Fight/MapTransferUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/MapTransferUtility.cs
@@ -359,6 +359,8 @@ var mapId = _npcLocation.mapId; var position = new Vector3(_mapConfig.BornPoints[0].x, 0, _mapConfig.BornPoints[0].y); Send_WorldTransfer(mapId, position, MapTransferType.WorldTransport, (byte)_lineID, npcID); forceMove = true; if (BossFakeLineUtility.Instance.IsShuntBoss(npcID)) {