Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
| | |
| | | using System.Collections.Generic;
|
| | | using UnityEngine;
|
| | | using Snxxz.UI;
|
| | |
|
| | | using System;
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
| | |
|
| | | bool m_Completed = false;
|
| | | public bool completed { get { return m_Completed; } set { m_Completed = value; } }
|
| | | public float progress { get { return Mathf.Clamp01((Time.time - startTime) * 0.1f + ConfigInitiator.progress * 0.7f); } }
|
| | |
|
| | | float startTime = 0f;
|
| | | DateTime startTime;
|
| | |
|
| | | public void Begin()
|
| | | {
|
| | | completed = false;
|
| | | startTime = Time.time;
|
| | | startTime = DateTime.Now;
|
| | | ConfigInitiator.Init();
|
| | | }
|
| | |
|
| | |
| | | {
|
| | | if (!completed && ConfigInitiator.done)
|
| | | {
|
| | | DebugEx.LogFormat("解析配置表耗时:{0}", (DateTime.Now - startTime).TotalMilliseconds);
|
| | |
|
| | | try
|
| | | {
|
| | | InGameDownLoad.Instance.ParseRewardConfig();
|
| | |
| | | {
|
| | | AssetDeCompressTask.Delete7zFiles(ResourcesPath.Instance.ExternalStorePath);
|
| | | }
|
| | |
|
| | | DebugEx.LogFormat("解析配置表耗时:{0}", Time.time - startTime);
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | |
| | | { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | System.Type type = typeof(LaunchPostProcess); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 1, 2, 1); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 1, 1, 1); |
| | | |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "Begin", _m_Begin); |
| | | |
| | | |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "completed", _g_get_completed); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "progress", _g_get_progress); |
| | | |
| | | Utils.RegisterFunc(L, Utils.SETTER_IDX, "completed", _s_set_completed); |
| | | |
| | |
| | | |
| | | LaunchPostProcess gen_to_be_invoked = (LaunchPostProcess)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.lua_pushboolean(L, gen_to_be_invoked.completed); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_progress(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | LaunchPostProcess gen_to_be_invoked = (LaunchPostProcess)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.lua_pushnumber(L, gen_to_be_invoked.progress); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
New file |
| | |
| | | #if USE_UNI_LUA |
| | | using LuaAPI = UniLua.Lua; |
| | | using RealStatePtr = UniLua.ILuaState; |
| | | using LuaCSFunction = UniLua.CSharpFunctionDelegate; |
| | | #else |
| | | using LuaAPI = XLua.LuaDLL.Lua; |
| | | using RealStatePtr = System.IntPtr; |
| | | using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; |
| | | #endif |
| | | |
| | | using XLua; |
| | | using System.Collections.Generic; |
| | | |
| | | |
| | | namespace XLua.CSObjectWrap |
| | | { |
| | | using Utils = XLua.Utils; |
| | | public class SkillClassifingConfigWrap |
| | | { |
| | | public static void __Register(RealStatePtr L) |
| | | { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | System.Type type = typeof(SkillClassifingConfig); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 0, 5, 0); |
| | | |
| | | |
| | | |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "SkillID", _g_get_SkillID); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "SkillTypeID", _g_get_SkillTypeID); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "UseType", _g_get_UseType); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "FuncType", _g_get_FuncType); |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "SkillLV", _g_get_SkillLV); |
| | | |
| | | |
| | | |
| | | Utils.EndObjectRegister(type, L, translator, null, null, |
| | | null, null, null); |
| | | |
| | | Utils.BeginClassRegister(type, L, __CreateInstance, 6, 1, 0); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Get", _m_Get_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKeys", _m_GetKeys_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetValues", _m_GetValues_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Has", _m_Has_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_); |
| | | |
| | | |
| | | |
| | | Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "inited", _g_get_inited); |
| | | |
| | | |
| | | |
| | | Utils.EndClassRegister(type, L, translator); |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int __CreateInstance(RealStatePtr L) |
| | | { |
| | | |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | if(LuaAPI.lua_gettop(L) == 1) |
| | | { |
| | | |
| | | SkillClassifingConfig gen_ret = new SkillClassifingConfig(); |
| | | translator.Push(L, gen_ret); |
| | | |
| | | return 1; |
| | | } |
| | | if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) |
| | | { |
| | | string _input = LuaAPI.lua_tostring(L, 2); |
| | | |
| | | SkillClassifingConfig gen_ret = new SkillClassifingConfig(_input); |
| | | translator.Push(L, gen_ret); |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } |
| | | catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return LuaAPI.luaL_error(L, "invalid arguments to SkillClassifingConfig constructor!"); |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Get_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) |
| | | { |
| | | int _id = LuaAPI.xlua_tointeger(L, 1); |
| | | |
| | | SkillClassifingConfig gen_ret = SkillClassifingConfig.Get( _id ); |
| | | translator.Push(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) |
| | | { |
| | | string _id = LuaAPI.lua_tostring(L, 1); |
| | | |
| | | SkillClassifingConfig gen_ret = SkillClassifingConfig.Get( _id ); |
| | | translator.Push(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to SkillClassifingConfig.Get!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_GetKeys_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | |
| | | System.Collections.Generic.List<string> gen_ret = SkillClassifingConfig.GetKeys( ); |
| | | translator.Push(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_GetValues_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | |
| | | System.Collections.Generic.List<SkillClassifingConfig> gen_ret = SkillClassifingConfig.GetValues( ); |
| | | translator.Push(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Has_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) |
| | | { |
| | | int _id = LuaAPI.xlua_tointeger(L, 1); |
| | | |
| | | bool gen_ret = SkillClassifingConfig.Has( _id ); |
| | | LuaAPI.lua_pushboolean(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) |
| | | { |
| | | string _id = LuaAPI.lua_tostring(L, 1); |
| | | |
| | | bool gen_ret = SkillClassifingConfig.Has( _id ); |
| | | LuaAPI.lua_pushboolean(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to SkillClassifingConfig.Has!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Init_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 1&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)) |
| | | { |
| | | bool _sync = LuaAPI.lua_toboolean(L, 1); |
| | | |
| | | SkillClassifingConfig.Init( _sync ); |
| | | |
| | | |
| | | |
| | | return 0; |
| | | } |
| | | if(gen_param_count == 0) |
| | | { |
| | | |
| | | SkillClassifingConfig.Init( ); |
| | | |
| | | |
| | | |
| | | return 0; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to SkillClassifingConfig.Init!"); |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_inited(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | LuaAPI.lua_pushboolean(L, SkillClassifingConfig.inited); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_SkillID(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | SkillClassifingConfig gen_to_be_invoked = (SkillClassifingConfig)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.SkillID); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_SkillTypeID(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | SkillClassifingConfig gen_to_be_invoked = (SkillClassifingConfig)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.SkillTypeID); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_UseType(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | SkillClassifingConfig gen_to_be_invoked = (SkillClassifingConfig)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.UseType); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_FuncType(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | SkillClassifingConfig gen_to_be_invoked = (SkillClassifingConfig)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.FuncType); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _g_get_SkillLV(RealStatePtr L) |
| | | { |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | SkillClassifingConfig gen_to_be_invoked = (SkillClassifingConfig)translator.FastGetCSObj(L, 1); |
| | | LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.SkillLV); |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return 1; |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | } |
| | | } |
New file |
| | |
| | | fileFormatVersion: 2 |
| | | guid: c58500c7d37be664d8432324eea49a6f |
| | | timeCreated: 1550565918 |
| | | licenseType: Pro |
| | | MonoImporter: |
| | | serializedVersion: 2 |
| | | defaultReferences: [] |
| | | executionOrder: 0 |
| | | icon: {instanceID: 0} |
| | | userData: |
| | | assetBundleName: |
| | | assetBundleVariant: |
| | |
| | | { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | System.Type type = typeof(SkillConfig); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 1, 74, 0); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 0, 74, 0); |
| | | |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnConfigParseCompleted", _m_OnConfigParseCompleted); |
| | | |
| | | |
| | | Utils.RegisterFunc(L, Utils.GETTER_IDX, "SkillID", _g_get_SkillID); |
| | |
| | | Utils.EndObjectRegister(type, L, translator, null, null, |
| | | null, null, null); |
| | | |
| | | Utils.BeginClassRegister(type, L, __CreateInstance, 11, 1, 0); |
| | | Utils.BeginClassRegister(type, L, __CreateInstance, 12, 1, 0); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Get", _m_Get_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKeys", _m_GetKeys_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetValues", _m_GetValues_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Has", _m_Has_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "SkillClassifingInit", _m_SkillClassifingInit_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSkillWithOccpyAndType", _m_GetSkillWithOccpyAndType_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSkills", _m_GetSkills_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSkillActive", _m_GetSkillActive_xlua_st_); |
| | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_OnConfigParseCompleted(RealStatePtr L) |
| | | static int _m_SkillClassifingInit_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | SkillConfig gen_to_be_invoked = (SkillConfig)translator.FastGetCSObj(L, 1); |
| | | |
| | | |
| | | |
| | | { |
| | | |
| | | SkillConfig.SkillClassifingInit( ); |
| | | |
| | | |
| | | |
| | |
| | | translator.DelayWrapLoader(typeof(SignInConfig), SignInConfigWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(SkillClassifingConfig), SkillClassifingConfigWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(SkillConfig), SkillConfigWrap.__Register); |
| | | |
| | | |
| | |
| | | |
| | | translator.DelayWrapLoader(typeof(WingRefineAttrConfig), WingRefineAttrConfigWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(WingRefineExpConfig), WingRefineExpConfigWrap.__Register); |
| | | |
| | | } |
| | | |
| | | static void wrapInit4(LuaEnv luaenv, ObjectTranslator translator) |
| | | { |
| | | |
| | | translator.DelayWrapLoader(typeof(WingRefineExpConfig), WingRefineExpConfigWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(WorldBossConfig), WorldBossConfigWrap.__Register); |
| | | |
| | |
| | | |
| | | translator.DelayWrapLoader(typeof(UnityEngine.Behaviour), UnityEngineBehaviourWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(UnityEngine.Transform), UnityEngineTransformWrap.__Register); |
| | | |
| | | } |
| | | |
| | | static void wrapInit5(LuaEnv luaenv, ObjectTranslator translator) |
| | | { |
| | | |
| | | translator.DelayWrapLoader(typeof(UnityEngine.Transform), UnityEngineTransformWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(UnityEngine.Resources), UnityEngineResourcesWrap.__Register); |
| | | |
| | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.DungeonAssistModel), SnxxzUIDungeonAssistModelWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.Dungeon), SnxxzUIDungeonWrap.__Register); |
| | | |
| | | } |
| | | |
| | | static void wrapInit6(LuaEnv luaenv, ObjectTranslator translator) |
| | | { |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.Dungeon), SnxxzUIDungeonWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.DungeonLiquidModel), SnxxzUIDungeonLiquidModelWrap.__Register); |
| | | |
| | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.BatchUseModel), SnxxzUIBatchUseModelWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.KingTreasureShowModel), SnxxzUIKingTreasureShowModelWrap.__Register); |
| | | |
| | | } |
| | | |
| | | static void wrapInit7(LuaEnv luaenv, ObjectTranslator translator) |
| | | { |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.KingTreasureShowModel), SnxxzUIKingTreasureShowModelWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(KnapSackEventMgr), KnapSackEventMgrWrap.__Register); |
| | | |
| | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.MagicianModel), SnxxzUIMagicianModelWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.RoleModel), SnxxzUIRoleModelWrap.__Register); |
| | | |
| | | } |
| | | |
| | | static void wrapInit8(LuaEnv luaenv, ObjectTranslator translator) |
| | | { |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.RoleModel), SnxxzUIRoleModelWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.RolePointModel), SnxxzUIRolePointModelWrap.__Register); |
| | | |
| | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.LevelGiftModel), SnxxzUILevelGiftModelWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.MultipleExpModel), SnxxzUIMultipleExpModelWrap.__Register); |
| | | |
| | | } |
| | | |
| | | static void wrapInit9(LuaEnv luaenv, ObjectTranslator translator) |
| | | { |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.MultipleExpModel), SnxxzUIMultipleExpModelWrap.__Register); |
| | | |
| | | |
| | | translator.DelayWrapLoader(typeof(Snxxz.UI.MultipleRealmPointModel), SnxxzUIMultipleRealmPointModelWrap.__Register); |
| | | |
| | | |
| | |
| | | <type fullname="SceneReplaceConfig" preserve="all"/> |
| | | <type fullname="SceneShadowConfig" preserve="all"/> |
| | | <type fullname="SignInConfig" preserve="all"/> |
| | | <type fullname="SkillClassifingConfig" preserve="all"/> |
| | | <type fullname="SkillConfig" preserve="all"/> |
| | | <type fullname="SkillFrameAnimationConfig" preserve="all"/> |
| | | <type fullname="StoreConfig" preserve="all"/> |