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9948 子 【BT0.1】【主干】天星塔修改 / 【BT0.1】【主干】天星塔修改 - 排行奖励
1个文件已修改
20 ■■■■■ 已修改文件
System/SkyTower/SkyTowerChallengeRankCell.cs 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/SkyTower/SkyTowerChallengeRankCell.cs
@@ -11,7 +11,7 @@
        [SerializeField] ImageEx headIcon;
        [SerializeField] ImageEx realmImg;
        [SerializeField] Text playerName;
        [SerializeField] List<ItemCell> rankAward;
        SkyTowerModel model { get { return ModelCenter.Instance.GetModel<SkyTowerModel>(); } }
        public void Display(int index)
        {
@@ -26,6 +26,24 @@
            realmImg.SetSprite(presentCfg.Img);
            playerName.text = playerInfo.Name;
            var awards = SkyTowerServerChallengeConfig.GetRankAwards(chooseFloor, index + 1);
            for (int i = 0; i < rankAward.Count; i++)
            {
                if (i < awards.Length)
                {
                    rankAward[i].SetActive(true);
                    int itemID = awards[i][0];
                    rankAward[i].Init(new ItemCellModel(itemID, false, (ulong)awards[i][1]));
                    rankAward[i].button.AddListener(() => {
                        ItemTipUtility.Show(itemID);
                    });
                }
                else
                {
                    rankAward[i].SetActive(false);
                }
            }
        }
    }
}