| System/FindPrecious/FindPreciousBossRebornBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FindPrecious/FindPreciousBossRebornBehaviour.cs
@@ -45,24 +45,10 @@ { if (model.currentBossNotify != 0) { var type = model.GetBossFindPreciousType(model.currentBossNotify); if (type == FindPreciousType.DemonJar) { if (demonJarModel.GetSurplusTimes() <= 0) { m_ContainerBossReborn.gameObject.SetActive(false); } } else { } m_ContainerBossReborn.gameObject.SetActive(true); var bossId = model.currentBossNotify; var config = Config.Instance.Get<NPCConfig>(bossId); if (config != null) { m_BossIcon.SetSprite(config.HeadPortrait);