少年修仙传客户端代码仓库
client_linchunjie
2019-04-12 db902b30d675702009eb38c890aa6d3f180471d3
3335 缥缈仙域
1个文件已修改
26 ■■■■■ 已修改文件
System/HazyRegion/HazyDemonKingVictoryWin.cs 26 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/HazyRegion/HazyDemonKingVictoryWin.cs
@@ -20,7 +20,6 @@
        [SerializeField] Text m_ExitTimer;
        [SerializeField] HorizontalLayoutGroup m_RewardLayout;
        [SerializeField] ButtonEx m_Exit;
        [SerializeField] DemonJarRewardBehaviour m_SpecialItem;
        List<DemonJarRewardBehaviour> m_Items = new List<DemonJarRewardBehaviour>();
@@ -112,8 +111,6 @@
            var serverItems = model.dungeonResult.itemInfo;
            var items = new List<Item>();
            m_SpecialItem.gameObject.SetActive(false);
            var itemCount = 0;
            bool isBelongToPlayer = PlayerDatas.Instance.baseData.PlayerID == model.dungeonResult.ownerID;
@@ -122,22 +119,12 @@
            {
                for (int i = 0; i < serverItems.Length; i++)
                {
                    if (isBelongToPlayer && i == 0)
                    {
                        m_SpecialItem.gameObject.SetActive(true);
                        m_SpecialItem.Display(new Item(serverItems[i].ItemID, serverItems[i].Count));
                    }
                    else
                    {
                        items.Add(new Item(serverItems[i].ItemID, serverItems[i].Count));
                    }
                    items.Add(new Item(serverItems[i].ItemID, serverItems[i].Count));
                }
                itemCount = serverItems.Length;
            }
            items.Sort(RewardSort);
            GenerateRewardBehaviour(m_RewardsScroll.content, items.Count);
@@ -182,17 +169,6 @@
            {
                model.ExitCurrentDungeon();
            }
        }
        private int RewardSort(Item _lhs, Item _rhs)
        {
            var lhsConfig = ItemConfig.Get(_lhs.id);
            var rhsConfig = ItemConfig.Get(_rhs.id);
            if (lhsConfig != null && rhsConfig != null)
            {
                return -lhsConfig.ItemColor.CompareTo(rhsConfig.ItemColor);
            }
            return 0;
        }
        bool IsSpeicalItem(int id)