| | |
| | |
|
| | | void DisplayTalentType()
|
| | | {
|
| | | m_ContainerSelect.gameObject.SetActive(model.talentTypeCount > 1);
|
| | | if (model.talentTypeCount > 1)
|
| | | {
|
| | | var unselectTalentType = model.selectTalentType == model.GetTalentType(0) ? model.GetTalentType(1) : model.GetTalentType(0);
|
| | | var point = model.GetTalentTypePoint(unselectTalentType);
|
| | | var job = PlayerDatas.Instance.baseData.Job;
|
| | | var talentTypeDisplay = Language.Get(StringUtility.Contact("TalentBtnType_", unselectTalentType));
|
| | | m_TalentType.text = StringUtility.Contact(talentTypeDisplay, "(", point, ")");
|
| | | }
|
| | | }
|
| | |
|
| | | void DisplaySelectSkill()
|
| | |
| | |
|
| | | private void SelectTalentType()
|
| | | {
|
| | | if (model.talentTypeCount > 1)
|
| | | {
|
| | | model.selectTalentType = model.selectTalentType == model.GetTalentType(0) ?
|
| | | model.GetTalentType(1) : model.GetTalentType(0);
|
| | | }
|
| | | }
|
| | |
|
| | | private void DisplayLevelUp()
|
| | | {
|