| UI/Common/UI3DShowHero.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/Common/UI3DShowHero.cs
@@ -544,7 +544,12 @@ { if (_go != null) { LayerUtility.SetLayer(_go, LayerUtility.Player, true); var skinMeshRender = _go.GetComponentInChildren<SkinnedMeshRenderer>(); if (skinMeshRender != null) { skinMeshRender.gameObject.layer = LayerUtility.Player; } LayerUtility.SetLayer(_go, LayerUtility.Player, false); } } }