少年修仙传客户端代码仓库
client_linchunjie
2019-03-26 dccf31d0452ff74a8630703a0e367226421ef062
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
4个文件已修改
16 ■■■■■ 已修改文件
System/Equip/EquipFrameWin.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/EquipTipUtility.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/ItemOperateUtility.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowJump/WindowJumpMgr.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Equip/EquipFrameWin.cs
@@ -24,8 +24,6 @@
        [SerializeField] Button m_Last;
        [SerializeField] Button m_Next;
        EquipModel model { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
        #region Built-in
        protected override void BindController()
        {
System/ItemTip/EquipTipUtility.cs
@@ -643,8 +643,8 @@
                    }
                    else
                    {
                        operates.Add(ItemOperateType.putOn);
                        operates.Add(ItemOperateType.sell);
                        operates.Add(ItemOperateType.putOn);
                    }
                    break;
            }
System/KnapSack/Logic/ItemOperateUtility.cs
@@ -735,12 +735,12 @@
            var equipStarModel = ModelCenter.Instance.GetModel<EquipStarModel>();
            equipStarModel.SelectLevel(item.config.LV);
            equipStarModel.SelectPlace(new Int2(item.config.LV, item.config.EquipPlace));
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.StrengthFunc1);
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.StrengthFunc2);
        }
        public void GotoStrengthen(string guid)
        {
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.StrengthFunc2);
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.StrengthFunc1);
        }
        public void GotoTrain(string guid)
System/WindowJump/WindowJumpMgr.cs
@@ -1407,10 +1407,10 @@
    SkillFunc2 = 10,
    SkillFunc2Type2 = 243, //被动技能界面
    SkillFunc3 = 11,
    StrengthFunc1 = 12,
    StrengthFunc2 = 13,
    StrengthFunc3 = 14,
    StrengthFunc4 = 15,
    StrengthFunc1 = 12,//强化
    StrengthFunc2 = 13,//升星
    StrengthFunc3 = 14,//镶嵌
    StrengthFunc4 = 15,//洗炼
    EquipLowSuit = 241, //普通套装界面
    StrengthFunc5 = 16,
    EquipWashType2 = 239, //装备洗练界面