Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
| | |
| | | { |
| | | C030A_tagCChangeAttackMode _proto = new C030A_tagCChangeAttackMode(); |
| | | _proto.Mode = (byte)attackMode; |
| | | GameNetSystem.Instance.SendInfo(_proto); |
| | | if (CrossServerUtility.IsCrossServerBoss())
|
| | | {
|
| | | GameNetSystem.Instance.SendToCrossServer(_proto);
|
| | | }
|
| | | else
|
| | | {
|
| | | GameNetSystem.Instance.SendInfo(_proto);
|
| | | } |
| | | |
| | | } |
| | | |
| | | public override void Done(GameNetPackBasic vNetPack) |
| | |
| | | {
|
| | | if (FuncOpen.Instance.IsFuncOpen(76))
|
| | | {
|
| | | var latestBossId = 0;
|
| | | var latestBossId = sortedBossIds[0];
|
| | | for (int i = sortedBossIds.Count - 1; i >= 0; i--)
|
| | | {
|
| | | var bossId = sortedBossIds[i];
|
| | |
| | | }
|
| | | else
|
| | | {
|
| | | return 0;
|
| | | return sortedBossIds[0];
|
| | | }
|
| | | }
|
| | |
|
| | |
| | | {
|
| | | return FindPreciousType.DogzDungeon;
|
| | | }
|
| | | else if (Config.Instance.ContainKey<CrossServerBossConfig>(_bossId))
|
| | | {
|
| | | return FindPreciousType.CrossServerBoss;
|
| | | }
|
| | |
|
| | | return FindPreciousType.None;
|
| | | }
|
| | |
| | | { |
| | | m_HintContent.text = Language.Get("FightTreasure_Focus"); |
| | | } |
| | | else if (WindowCenter.Instance.IsOpen<CrossServerBossWin>()) |
| | | { |
| | | m_HintContent.text = Language.Get("FightTreasure_Focus"); |
| | | } |
| | | else if (WindowCenter.Instance.IsOpen<LootPreciousFrameWin>()) |
| | | { |
| | | m_HintContent.text = Language.Get("DemonJar_Focus"); |
| | |
| | | ChatTip.OnChatUpEvent += RefreshAdaptiveChat;
|
| | | GlobalTimeEvent.Instance.secondEvent += secondEvent;
|
| | | IsCrossServerOneVsOne();
|
| | | SetAtkType();
|
| | | |
| | | }
|
| | |
|
| | | private void CompletionOfTaskEvent(int obj)
|
| | |
| | |
|
| | | private void secondEvent()
|
| | | {
|
| | | SetAtkType();
|
| | | if (IsUpdateBool)
|
| | | {
|
| | | StartCoroutine(featureNoticeModel.WhetherToPlayTheBox());//功能预告
|
| | |
| | | }
|
| | |
|
| | | }
|
| | | if (timeNow > timeEnd && isOpenNow)
|
| | | bool istimeBool = (timeNow < timeStar && !IsPreviewTime()) || (timeNow > timeEnd);
|
| | | if (istimeBool && isOpenNow)
|
| | | {
|
| | | isOpenNow = false;
|
| | | _IsOpen = false;
|