| | |
| | | [SerializeField] Button m_SpiritEquBtn;//灵器按钮
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| | |
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| | | TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } }
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| | | ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } }
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| | |
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| | | public void Init()
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| | | {
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| | |
| | | void Synthesis1Button()
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| | | {
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| | | MainPositionTween.SetRecoverToSkillTimer();
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| | | var windows = WindowConfig.GetWindowFunctionInfos("ComposeWin");
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| | | foreach (var windowInfo in windows)
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| | | {
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| | | if (RedpointCenter.Instance.GetRedpointState(windowInfo.redPointId) == RedPointState.Simple
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| | | && (windowInfo.functionId == 0 || FuncOpen.Instance.IsFuncOpen(windowInfo.functionId)))
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| | | {
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| | | WindowCenter.Instance.Open<ComposeWin>(false, windowInfo.order);
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| | | break;
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| | | }
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| | | }
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| | | WindowCenter.Instance.Open<ComposeWin>();
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| | | }
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| | |
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