| | |
| | | [SerializeField] Text m_SoulDescription;
|
| | | [SerializeField] Image m_SoulTarget;
|
| | | [SerializeField] UIEffect m_SoulEffect;
|
| | | [SerializeField] PositionTween m_PositionTween;
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| | | [SerializeField] Button m_Active;
|
| | | [SerializeField] Text m_ActiveText;
|
| | | [SerializeField] Button m_GotoRealm;
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| | |
| | | }
|
| | | m_ContainerPreview.gameObject.SetActive(!special.active);
|
| | | m_SoulEffect.StopImediatly();
|
| | | m_PositionTween.Stop();
|
| | | m_PositionTween.SetStartState();
|
| | | if (!special.active)
|
| | | {
|
| | | DisplayPreview(model.selectSoul);
|
| | |
| | | {
|
| | | m_SoulEffect.effect = config.effectId;
|
| | | m_SoulEffect.Play();
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| | | m_PositionTween.Play();
|
| | | }
|
| | | }
|
| | | }
|