| | |
| | | break;
|
| | | }
|
| | | m_ServerName.text = _serverData.name;
|
| | | m_OpenTime.gameObject.SetActive(m_ServerData.start_date > DateTime.Now);
|
| | |
|
| | | if (m_ServerData.start_date > DateTime.Now)
|
| | | {
|
| | | m_OpenTime.text = Language.Get("ServerOnTime", m_ServerData.start_date.ToString("MM-dd HH:mm"));
|
| | | }
|
| | |
|
| | | var job = 0;
|
| | | if (!string.IsNullOrEmpty(_serverData.job))
|
| | |
| | | if (job != 0)
|
| | | {
|
| | | m_RoleHead.gameObject.SetActive(true);
|
| | | m_RoleHead.SetSprite(GeneralDefine.GetJobHeadPortrait(job, 0));
|
| | | }
|
| | | else
|
| | | {
|
| | | m_RoleHead.gameObject.SetActive(false);
|
| | | }
|
| | |
|
| | | m_RoleName.text = _serverData.roleid;
|
| | | if (_serverData.level > 0)
|
| | | {
|
| | | m_RoleName.gameObject.SetActive(true);
|
| | | m_RoleLevel.gameObject.SetActive(true);
|
| | | m_OpenTime.gameObject.SetActive(false);
|
| | |
|
| | | m_RoleHead.SetSprite(GeneralDefine.GetJobHeadPortrait(job, 0));
|
| | | m_RoleName.text = _serverData.roleid;
|
| | | m_RoleLevel.text = Language.Get("Z1024", _serverData.level);
|
| | | }
|
| | | else
|
| | | {
|
| | | m_OpenTime.gameObject.SetActive(m_ServerData.start_date > DateTime.Now);
|
| | | if (m_ServerData.start_date > DateTime.Now)
|
| | | {
|
| | | m_OpenTime.text = Language.Get("ServerOnTime", m_ServerData.start_date.ToString("MM-dd HH:mm"));
|
| | | }
|
| | |
|
| | | m_RoleHead.gameObject.SetActive(false);
|
| | | m_RoleName.gameObject.SetActive(false);
|
| | | m_RoleLevel.gameObject.SetActive(false);
|
| | | }
|