| System/OpenServerActivity/AutomaticTreasureWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/ImpactRankWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/OpenServerActivityWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/OpenServerActivity/AutomaticTreasureWin.cs
@@ -15,6 +15,7 @@ [SerializeField] Transform container_Awards; [SerializeField] AutoTreasureAwardsRow awardsRow; PlayerDeadModel deadModel { get { return ModelCenter.Instance.GetModel<PlayerDeadModel>(); } } LuckyTreasureModel luckyTreasureModel { get { return ModelCenter.Instance.GetModel<LuckyTreasureModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } List<AutoTreasureAwardsRow> awardsRows = new List<AutoTreasureAwardsRow>(); @@ -32,6 +33,7 @@ protected override void OnPreOpen() { deadModel.playerDieEvent += UpdatePlayerDie; luckyTreasureModel.UpdateLuckyResultEvent += UpdateLuckyResult; SetDisplay(); } @@ -45,6 +47,7 @@ { StopAllCoroutines(); luckyTreasureModel.isAutoLuckyTreasure = false; deadModel.playerDieEvent -= UpdatePlayerDie; luckyTreasureModel.UpdateLuckyResultEvent -= UpdateLuckyResult; OnDestroyAwardsRow(); luckyTreasureModel.autoLuckyItems.Clear(); @@ -63,6 +66,11 @@ luckyTreasureModel.SendStartLuckyTreasure(); } private void UpdatePlayerDie() { Close(); } private void UpdateLuckyResult() { UpdateAwardsItem(); System/OpenServerActivity/ImpactRankWin.cs
@@ -21,7 +21,6 @@ [SerializeField] Text m_ActivityCoolDown; [SerializeField] Button m_ViewRankBtn; [SerializeField] Button m_RulesBtn; [SerializeField] Image m_ActivityAd; [SerializeField] ScrollerController m_PromotePathCtrl; ImpactRankModel m_Model; @@ -138,7 +137,6 @@ UpdateRanks(); UpdateGetPaths(); UpdateTime(); m_ActivityAd.SetSprite(StringUtility.Contact("ImpactRankType", model.presentSelectType)); } private void UpdateAwards() System/OpenServerActivity/OpenServerActivityWin.cs
@@ -676,9 +676,6 @@ [CustomEditor(typeof(OpenServerActivityWin))] public class OpenServerActivityInspector : Editor { Dictionary<OpenServerActivityCenter.OSActivityType, string> activityDisplayNames = new Dictionary<OpenServerActivityCenter.OSActivityType, string>(); ReorderableList reorderableList; private void OnEnable() {