| Core/GameEngine/Login/LoginStage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Player/PlayerDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Compose/New/ComposeWinModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/NormalDungeonEntranceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/TrialDungeonEntranceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyGrabBossModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/GatheringSoul/GatheringSoulModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/PlayerPackModels.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/New/RoleEquipWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Rune/RuneModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Store/StoreModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Treasure/TreasureModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Login/LoginStage.cs
@@ -15,7 +15,7 @@ WindowCenter.Instance.Close<FightingPKWin>(); WindowCenter.Instance.Open<LaunchBackGroundWin>(true); var backGroundWin = WindowCenter.Instance.Get<LaunchBackGroundWin>(); if (backGroundWin != null) { @@ -47,7 +47,7 @@ if (!loginModel.sdkLogined) { if (SDKUtility.Instance.ChannelPlatform != SDKUtility.E_ChannelPlatform.Yj || !SDKUtility.Yj_AppID.Equals("yybgame")) || SDKUtility.Yj_AppID.Equals("yybgame")) { SDKUtility.Instance.FreePlatformLogin(); } Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -110,6 +110,20 @@ for (int i = 0; i < vNetData.Count; i++) { if (CrossServerUtility.IsCrossServer()) { if (vNetData.socketType == GameNetSystem.SocketType.Main) { if (vNetData.RefreshType[i].RefreshType == (int)PlayerDataRefresh.HP || vNetData.RefreshType[i].RefreshType == (int)PlayerDataRefresh.MaxHP || vNetData.RefreshType[i].RefreshType == (int)PlayerDataRefresh.MaxProDef || vNetData.RefreshType[i].RefreshType == (int)PlayerDataRefresh.ExAttr4) { continue; } } } var data = new H0418_tagObjInfoRefresh(); data.ObjID = vNetData.ObjID; data.ObjType = vNetData.ObjType; Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs
@@ -27,17 +27,7 @@ if (objId == PlayerDatas.Instance.PlayerId) { if (CrossServerUtility.IsCrossServer()) { if (vNetDatas.socketType == GameNetSystem.SocketType.CrossSever) { PlayerDatas.Instance.RefreshPlayerData(vNetDatas); } } else { PlayerDatas.Instance.RefreshPlayerData(vNetDatas); } PlayerDatas.Instance.RefreshPlayerData(vNetDatas); } else { @@ -45,6 +35,20 @@ { var vNetData = vNetDatas.RefreshType[i]; if (CrossServerUtility.IsCrossServer()) { if (vNetDatas.socketType == GameNetSystem.SocketType.Main) { if (vNetData.RefreshType == (int)PlayerDataRefresh.HP || vNetData.RefreshType == (int)PlayerDataRefresh.MaxHP || vNetData.RefreshType == (int)PlayerDataRefresh.MaxProDef || vNetData.RefreshType == (int)PlayerDataRefresh.ExAttr4) { continue; } } } switch ((PlayerDataRefresh)vNetData.RefreshType) { case PlayerDataRefresh.HP: System/Compose/New/ComposeWinModel.cs
@@ -31,7 +31,7 @@ { get { return _itemPathModel ?? (_itemPathModel = ModelCenter.Instance.GetModel<GetItemPathModel>()); } } private bool isUpdatePlayerLv; public override void Init() { ParseFuncConfig(); @@ -46,15 +46,19 @@ public void OnBeforePlayerDataInitialize() { isUpdatePlayerLv = false; secondType = 0; thirdType = 0; GlobalTimeEvent.Instance.secondEvent -= UpdateSecond; playerPack.RefreshItemCountAct -= OnItemCntRefresh; PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= PlayerLvUpdate; } public void OnPlayerLoginOk() { playerPack.RefreshItemCountAct -= OnItemCntRefresh; GlobalTimeEvent.Instance.secondEvent += UpdateSecond; playerPack.RefreshItemCountAct += OnItemCntRefresh; PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= PlayerLvUpdate; PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerLvUpdate; UpdateComposeDataByLevel(); RefreshComposeRed(); @@ -68,12 +72,22 @@ } } private void UpdateSecond() { if(isUpdatePlayerLv) { UpdateComposeDataByLevel(); RefreshComposeRed(); isUpdatePlayerLv = false; } } private void PlayerLvUpdate(PlayerDataRefresh type) { if (type != PlayerDataRefresh.LV) return; UpdateComposeDataByLevel(); RefreshComposeRed(); isUpdatePlayerLv = true; } #region 解析本地数据 System/Dungeon/NormalDungeonEntranceWin.cs
@@ -393,6 +393,7 @@ ModelCenter.Instance.GetModel<GetItemPathModel>().SetChinItemModel(dungeonConfig.TicketID); break; case 6: SysNotifyMgr.Instance.ShowTip("CrossMap10"); break; } } System/Dungeon/TrialDungeonEntranceWin.cs
@@ -304,7 +304,47 @@ } var error = 0; return model.TestChallange(model.selectedTrialDungeon, out error); if (!model.TestChallange(model.selectedTrialDungeon, out error)) { if (requireTip) { ProcessEnterDungeonError(error); } return false; } return true; } private void ProcessEnterDungeonError(int _error) { var dungeonId = model.GetDungeonId(model.selectedTrialDungeon); var dungeonConfig = Config.Instance.Get<DungeonConfig>(dungeonId); switch (_error) { case 1: SysNotifyMgr.Instance.ShowTip("DungeoninCoolTime"); break; case 2: SysNotifyMgr.Instance.ShowTip("DemonJar_Text2"); break; case 4: if (dungeonConfig == null) { return; } SysNotifyMgr.Instance.ShowTip("GeRen_chenxin_268121", dungeonConfig.MapID); break; case 5: if (dungeonConfig == null) { return; } ModelCenter.Instance.GetModel<GetItemPathModel>().SetChinItemModel(dungeonConfig.TicketID); break; case 6: SysNotifyMgr.Instance.ShowTip("CrossMap10"); break; } } bool RequireDisplaySweep() System/FairyAu/FairyGrabBossModel.cs
@@ -609,6 +609,12 @@ return false; } if (CrossServerUtility.IsCrossServer()) { _error = 7; return false; } _error = 0; return true; } @@ -671,6 +677,9 @@ case 6: SysNotifyMgr.Instance.ShowTip("Map_Delivery"); break; case 7: SysNotifyMgr.Instance.ShowTip("CrossMap10"); break; } } System/GatheringSoul/GatheringSoulModel.cs
@@ -101,6 +101,8 @@ VirtualPackModel virtualPack { get { return ModelCenter.Instance.GetModel<VirtualPackModel>(); } } GatherSoulComposeModel composeModel { get { return ModelCenter.Instance.GetModel<GatherSoulComposeModel>(); } } bool playerLevelRefresh = false; public override void Init() { ParseConfig(); @@ -110,11 +112,26 @@ virtualPack.virtualPackRefresh += VirtualPackRefresh; PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent; FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent; GlobalTimeEvent.Instance.secondEvent += PerSecond; } private void PerSecond() { if (serverInited) { if (playerLevelRefresh) { UpdateRedpoint(); playerLevelRefresh = false; } } } public void OnBeforePlayerDataInitialize() { serverInited = false; playerLevelRefresh = false; packIndexs.Clear(); topBestSoulIndexs.Clear(); gatherSoulHoleDict.Clear(); @@ -144,11 +161,14 @@ private void PlayerDataRefreshInfoEvent(PlayerDataRefresh refreshType) { if (refreshType == PlayerDataRefresh.CDBPlayerRefresh_SoulDust || refreshType == PlayerDataRefresh.LV) if (refreshType == PlayerDataRefresh.CDBPlayerRefresh_SoulDust) { UpdateRedpoint(); } if (refreshType == PlayerDataRefresh.LV) { playerLevelRefresh = true; } } void ParseConfig() System/KnapSack/Logic/PlayerPackModels.cs
@@ -26,7 +26,7 @@ BlastFurnaceModel FurnaceModel { get { return ModelCenter.Instance.GetModel<BlastFurnaceModel>(); } } public List<int> LocalSavePlaceArray { get; private set; } public Dictionary<int, List<int>> ShareUseCntItemDict { get; private set;} private bool isUpdatePlayerLv = false; public override void Init() { ParseConfig(); @@ -107,6 +107,7 @@ public void OnBeforePlayerDataInitialize() { GlobalTimeEvent.Instance.secondEvent -= UpdateSecond; PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= UpdatePlayerLv; LocalSave.DeleteKey(RecordKnapsackTitle); cacheMapId = 0; @@ -146,9 +147,9 @@ { LocalSavePlaceArray = null; } GlobalTimeEvent.Instance.secondEvent += UpdateSecond; PlayerDatas.Instance.PlayerDataRefreshInfoEvent += UpdatePlayerLv; UpdatePlayerLv(PlayerDataRefresh.LV); isUpdatePlayerLv = true; } public override void UnInit() @@ -699,14 +700,24 @@ return 0; } private void UpdateSecond() { if(isUpdatePlayerLv) { for (int i = 1; i < 13; i++) { CheckRoleEquipByPlace((RoleEquipType)i); } UpdateRoleEquipRed(); isUpdatePlayerLv = false; } } private void UpdatePlayerLv(PlayerDataRefresh type) { if (type != PlayerDataRefresh.LV) return; for (int i = 1; i < 13; i++) { CheckRoleEquipByPlace((RoleEquipType)i); } UpdateRoleEquipRed(); isUpdatePlayerLv = true; } public bool IsShowAddEquipByPlace(int equipPlace) System/KnapSack/New/RoleEquipWin.cs
@@ -64,7 +64,7 @@ { get { return _modelInterface ?? (_modelInterface = ModelCenter.Instance.GetModel<PackModelInterface>()); } } private bool isUpdatePlayerLv; protected override void BindController() { _oneKeySellBtn.onClick.AddListener(OnClickOneKeySell); @@ -78,14 +78,14 @@ protected override void OnPreOpen() { isUpdatePlayerLv = false; UI3DModelExhibition.Instance.ShowPlayer(RoleShowBG, PlayerDatas.Instance.baseData.Job); playerPack.RefreshAttrActiveAct += ControlEffect; playerPack.ItemCntAddAct += PutOnEquip; playerPack.ItemCntReduceAct += PutOffEquip; PlayerDatas.Instance.PlayerDataRefreshInfoEvent += UpdatePlayerLv; PlayerDatas.Instance.RefreshPlayerInfoEvent += OnFrenshBagInfo; WindowCenter.Instance.windowBeforeCloseEvent += BeforeWindowClose; GlobalTimeEvent.Instance.secondEvent += UpdateSecond; TimeDownMgr.CoolTimeData data; if (TimeDownMgr.Instance.Get(TimeDownMgr.CoolTimeType.BagSort, out data)) { @@ -105,7 +105,6 @@ UIEventTrigger.Get(_equipIntensifyBtn.gameObject).OnDown = OnClickEquipIntensify; OnFrenshBagInfo(); } private void BeforeWindowClose(Window window) { if (typeof(PetMatInfoWin).Name != window.name && typeof(ItemInfoWin).Name != window.name) return; @@ -130,9 +129,9 @@ protected override void OnPreClose() { GlobalTimeEvent.Instance.secondEvent -= UpdateSecond; playerPack.ItemCntAddAct -= PutOnEquip; playerPack.ItemCntReduceAct -= PutOffEquip; PlayerDatas.Instance.RefreshPlayerInfoEvent -= OnFrenshBagInfo; WindowCenter.Instance.windowBeforeCloseEvent -= BeforeWindowClose; PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= UpdatePlayerLv; UI3DModelExhibition.Instance.StopShow(); @@ -143,6 +142,18 @@ } private void UpdateSecond() { if (isUpdatePlayerLv) { for (int i = 1; i < 13; i++) { UpdateRoleEquip(i); } isUpdatePlayerLv = false; } } private void ControlEffect(int type, bool isActive) { @@ -185,6 +196,7 @@ UI3DModelExhibition.Instance.ShowPlayer(RoleShowBG, PlayerDatas.Instance.baseData.Job); } public void PutOnEquip(PackType type,int index, int Id) { //临时条件判断 @@ -202,12 +214,17 @@ private void UpdatePlayerLv(PlayerDataRefresh type) { if (type != PlayerDataRefresh.LV) return; for (int i = 1; i < 13; i++) switch (type) { UpdateRoleEquip(i); case PlayerDataRefresh.LV: isUpdatePlayerLv = true; break; case PlayerDataRefresh.Gold: case PlayerDataRefresh.GoldPaper: case PlayerDataRefresh.Silver: case PlayerDataRefresh.ExAttr6: OnFrenshBagInfo(); break; } } System/Rune/RuneModel.cs
@@ -18,6 +18,8 @@ } } bool playerLevelRefresh = false; public override void Init() { ParseConfig(); @@ -31,6 +33,19 @@ FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent; PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent; StageManager.Instance.onStageLoadFinish += OnStageLoadFinish; GlobalTimeEvent.Instance.secondEvent += PerSecond; } private void PerSecond() { if (serverInited) { if (playerLevelRefresh) { UpdateSpecialHoleRedpoint(); playerLevelRefresh = false; } } } private void OnFuncStateChangeEvent(int func) @@ -50,6 +65,7 @@ { ClearRuneData(); serverInited = false; playerLevelRefresh = false; } private void OnStageLoadFinish() @@ -63,6 +79,7 @@ public void OnPlayerLoginOk() { serverInited = true; UpdateSpecialHoleRedpoint(); } #region 配置 @@ -148,7 +165,7 @@ { if (refreshType == PlayerDataRefresh.LV) { UpdateSpecialHoleRedpoint(); playerLevelRefresh = true; } } System/Store/StoreModel.cs
@@ -53,6 +53,7 @@ return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } private bool isUpdatePlayerLv; public override void Init() { @@ -72,6 +73,7 @@ public void OnBeforePlayerDataInitialize() { isUpdatePlayerLv = false; IsMustBuyDay = false; isLogin = true; ClearJumpModel(); @@ -81,8 +83,9 @@ WindowCenter.Instance.windowAfterCloseEvent -= windowAfterClose; PlayerDatas.Instance.fairyData.OnRefreshFairyMine -= RefreshServerHour; PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= RefreshFamilyLv; RefreshTCBPlayerDataEvent -= RefreshPlayerLv; RefreshTCBPlayerDataEvent -= RefreshPlayerData; TimeMgr.Instance.OnHourEvent -= RefreshServerHour; GlobalTimeEvent.Instance.secondEvent -= UpdateSecond; NewBieCenter.Instance.guideBeginEvent -= GuidBegin; playerPack.RefreshItemCountAct -= UpdateFairyEquip; shopItemlimitDict.Clear(); @@ -106,8 +109,9 @@ PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += RefreshFamilyLv; PlayerDatas.Instance.fairyData.OnRefreshFairyMine += RefreshServerHour; FuncOpen.Instance.OnFuncStateChangeEvent += FuncStateChange; RefreshTCBPlayerDataEvent += RefreshPlayerLv; RefreshTCBPlayerDataEvent += RefreshPlayerData; TimeMgr.Instance.OnHourEvent += RefreshServerHour; GlobalTimeEvent.Instance.secondEvent += UpdateSecond; StageManager.Instance.onStageLoadFinish += OnStageLoadFinish; WindowCenter.Instance.windowAfterOpenEvent += windowAfterOpen; WindowCenter.Instance.windowAfterCloseEvent += windowAfterClose; @@ -615,16 +619,31 @@ return remainSecond; } private void RefreshPlayerLv(PlayerDataRefresh type) private void UpdateSecond() { if(isUpdatePlayerLv) { UpdatePlayerLv(); isUpdatePlayerLv = false; } } private void UpdatePlayerLv() { UpdateShowStore(); UpdateFreeShopRedpoint(); UpdateCanBuyRedpoint(); UpdateMustBuyRedpoint(); UpdatePetAndMountPutAwayRedpoint(); } private void RefreshPlayerData(PlayerDataRefresh type) { switch(type) { case PlayerDataRefresh.LV: UpdateShowStore(); UpdateFreeShopRedpoint(); UpdateCanBuyRedpoint(); UpdateMustBuyRedpoint(); UpdatePetAndMountPutAwayRedpoint(); isUpdatePlayerLv = true; break; case PlayerDataRefresh.VIPLv: case PlayerDataRefresh.Gold: System/Treasure/TreasureModel.cs
@@ -206,6 +206,8 @@ } } bool playerLevelRefresh = false; public override void Init() { ParseConfigs(); @@ -224,6 +226,7 @@ WindowCenter.Instance.windowAfterCloseEvent += OnWindowClose; NewBieCenter.Instance.guideCompletedEvent += GuideComplete; StageManager.Instance.onStageLoadFinish += OnStageLoadFinish; GlobalTimeEvent.Instance.secondEvent += PerSecond; } public override void UnInit() @@ -240,6 +243,19 @@ WindowCenter.Instance.windowAfterOpenEvent -= OnWindowOpen; WindowCenter.Instance.windowAfterCloseEvent -= OnWindowClose; StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish; GlobalTimeEvent.Instance.secondEvent -= PerSecond; } private void PerSecond() { if (serverInited) { if (playerLevelRefresh) { UpdateAchievementRedpoints(); playerLevelRefresh = false; } } } public void OnAfterPlayerDataInitialize() @@ -251,6 +267,7 @@ public void OnBeforePlayerDataInitialize() { serverInited = false; playerLevelRefresh = false; needDisplayReguluLevelUp = false; potentialFuncOpen = false; treasureUnlockShowDict.Clear(); @@ -804,7 +821,7 @@ UpdateSkillLevelUpRedpoints(); break; case PlayerDataRefresh.LV: UpdateAchievementRedpoints(); playerLevelRefresh = true; break; case PlayerDataRefresh.FightPoint: case PlayerDataRefresh.FightPower: