| Lua/Gen/SnxxzUIEquipModelWrap.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/AttentionWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/AuctionHouseWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/MyFocusWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/TransactionRecordWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Equip/CandidateEquipBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Equip/EquipModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Equip/EquipSlotBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/TipGemInfoWidget.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Lua/Gen/SnxxzUIEquipModelWrap.cs
@@ -286,12 +286,6 @@ { string _equipGuid = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.SelectCandidateEquip( _equipGuid ); return 0; } System/Auction/AttentionWin.cs
@@ -21,7 +21,8 @@ [SerializeField] Button m_CloseButton; AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } } AuctionHelpModel auctionHelpModel { get { return ModelCenter.Instance.GetModel<AuctionHelpModel>(); } } List<AuctionItemConfig> auctionItemList = new List<AuctionItemConfig>(); List<AuctionItemConfig> auctionItemList = new List<AuctionItemConfig>(); ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } int ItemType = 1; #region Built-in enum AttentionType @@ -111,6 +112,11 @@ } ItemCellModel cellModel = new ItemCellModel(itemConfig.ID, true, (ulong)1); itemCell.Init(cellModel); itemCell.button.SetListener(() => { ItemAttrData attrData = new ItemAttrData(itemConfig.ID, true, (ulong)1); itemTipsModel.SetItemTipsModel(attrData); }); textName.text = itemConfig.ItemName; if (model.AttentionAuctionItemIDdic.ContainsKey(auctionItem.ItemID)) { System/Auction/AuctionHouseWin.cs
@@ -68,7 +68,7 @@ protected override void OnPreClose() { CloseChild(); CloseImmediately(); if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>()) { WindowCenter.Instance.Open<MainInterfaceWin>(); System/Auction/MyFocusWin.cs
@@ -42,7 +42,7 @@ { model.AttentionAuctionItemUdate += Reset; model.ClearAuctionUpdate += Reset; model.RefreshAuctionItemUpdate -= Update;//刷新 model.RefreshAuctionItemUpdate -= AuctionItemUpdate;//刷新 model.FamilyAuctionItemUpdate += Reset; } @@ -52,9 +52,10 @@ { model.AttentionAuctionItemUdate -= Reset; model.ClearAuctionUpdate -= Reset; model.RefreshAuctionItemUpdate -= Update;//刷新 model.RefreshAuctionItemUpdate -= AuctionItemUpdate;//刷新 model.FamilyAuctionItemUpdate -= Reset; } protected override void OnAfterClose() @@ -68,10 +69,12 @@ ListSotr(); OnCreateGridLineCell(m_ScrollerController); } private void Update() private void AuctionItemUpdate() { m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见 } private void OnCreateGridLineCell(ScrollerController gridCtrl) { gridCtrl.Refresh(); System/Auction/TransactionRecordWin.cs
@@ -25,6 +25,7 @@ AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } } AuctionHelpModel auctionHelpModel { get { return ModelCenter.Instance.GetModel<AuctionHelpModel>(); } } private List<AuctionItemClass> AuctionRecordList = new List<AuctionItemClass>(); ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } int AuctionType = 0; int MaxCount = 0; #region Built-in @@ -174,6 +175,11 @@ } itemCell.Init(cellModel); itemCell.button.SetListener(() => { ItemAttrData attrData = new ItemAttrData(itemConfig.ID, true, (ulong)1); itemTipsModel.SetItemTipsModel(attrData); }); textName.text = itemConfig.ItemName; timeText.text = auctionRecord.TimeStr; } System/Equip/CandidateEquipBehaviour.cs
@@ -17,6 +17,7 @@ [SerializeField] Text m_EquipName; [SerializeField] Text m_EquipSorce; [SerializeField] Button m_Select; [SerializeField] RectTransform m_SelectedContainer; EquipModel model { get { return ModelCenter.Instance.GetModel<EquipModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } @@ -51,7 +52,7 @@ m_ItemCell.button.enabled = false; var isEquipLevelUnlocked = model.IsLevelUnLocked(equip.config.LV); m_BackGround.gray=!isEquipLevelUnlocked; m_BackGround.gray = !isEquipLevelUnlocked; m_UnLockLabel.gameObject.SetActive(!isEquipLevelUnlocked); m_EquipName.text = equip.config.ItemName; m_EquipName.color = UIHelper.GetUIColor(equip.config.ItemColor, true); @@ -65,6 +66,7 @@ { if (force || candidateEquip.selected.dirty) { m_SelectedContainer.gameObject.SetActive(candidateEquip.selected.Fetch()); } } @@ -74,6 +76,11 @@ tipModel.SetItemTipsModel(PackType.Item, equip.guid, false, true); tipModel.SetBagTipsBtn(tipModel.curAttrData); tipModel.ShowUICtrl(); if (this.candidateEquip.selected.value) { model.ClearRecommendCandidateEquip(); } } } System/Equip/EquipModel.cs
@@ -258,12 +258,86 @@ } } public void SelectCandidateEquip(string equipGuid) public bool HasSamePlaceCandidateEquip(Int2 equipPosition) { for (int i = 0; i < candidateEquips.Count; i++) { var candidateEquip = candidateEquips[i]; candidateEquip.selected.value = candidateEquip.guid == equipGuid; var item = packModel.GetItemByGuid(candidateEquips[i].guid); if (item != null && item.config.LV == equipPosition.x && item.config.EquipPlace == equipPosition.y) { return true; } } return false; } public void RecommendCandidateEquip(Int2 equipPosition) { var highestScore = 0; var highestScoreEquip = string.Empty; for (int i = 0; i < candidateEquips.Count; i++) { var candidate = candidateEquips[i]; var item = packModel.GetItemByGuid(candidate.guid); if (equipPosition.x == item.config.LV && item.config.EquipPlace == equipPosition.y) { if (item.score > highestScore) { highestScore = item.score; highestScoreEquip = candidate.guid; } } } if (!string.IsNullOrEmpty(highestScoreEquip)) { candidateEquips.Sort((CandidateEquip x, CandidateEquip y) => { if (x.guid == highestScoreEquip && y.guid != highestScoreEquip) { return -1; } else if (x.guid != highestScoreEquip && y.guid == highestScoreEquip) { return 1; } else { var betterX = CompareToCurrent(x.guid); var betterY = CompareToCurrent(y.guid); if (betterX > 0 && betterY < 0) { return -1; } else if (betterX < 0 && betterY > 0) { return 1; } else { var a = packModel.GetItemByGuid(x.guid); var b = packModel.GetItemByGuid(y.guid); return -a.score.CompareTo(b.score); } } }); } for (int i = 0; i < candidateEquips.Count; i++) { candidateEquips[i].selected.value = candidateEquips[i].guid == highestScoreEquip; } } public void ClearRecommendCandidateEquip() { for (int i = 0; i < candidateEquips.Count; i++) { candidateEquips[i].selected.value = false; } } System/Equip/EquipSlotBehaviour.cs
@@ -119,6 +119,10 @@ tipModel.SetPutOnTipsBtn(tipModel.curAttrData); tipModel.ShowUICtrl(); } else if (model.HasSamePlaceCandidateEquip(slot.equipPosition)) { model.RecommendCandidateEquip(slot.equipPosition); } else { model.RefreshGetWays(slot.equipPosition); System/ItemTip/TipGemInfoWidget.cs
@@ -74,6 +74,7 @@ } propertyBehaviour.text = string.Join("\r\n", lines); propertyBehaviour.gameObject.SetActive(true); } else {