| System/Chat/ChatContentBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Debug/DebugRoot.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Debug/DebugUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/HeadPortraitTip.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/MainInterfaceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/HUD/PopUpNum.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Chat/ChatContentBehaviour.cs
@@ -116,6 +116,7 @@ if (m_ChatType == ChatInfoType.Friend) { DisplayChatContent(); DisplayChatRemind(); JumpPteChatBottom(); } } @@ -336,8 +337,8 @@ { if (WindowCenter.Instance.IsOpen<ChatWin>()) { if ((_dict != null && _dict.Count > 0) || friendModel.tempFriendData != null) if (((_dict != null && _dict.Count > 0) || friendModel.tempFriendData != null) && ChatCtrl.Inst.PteChatID > 0) { requireRemind = true; } @@ -510,13 +511,16 @@ private void RefreshFriendCntEvent(GroupType type, bool arg2) { if (type == GroupType.RecentContact) if (type == GroupType.RecentContact && m_ChatType == ChatInfoType.Friend) { DisplayChatRemind(); var _dict = friendModel.GetFriendInfoDict((byte)GroupType.RecentContact); if (!_dict.ContainsKey((uint)ChatCtrl.Inst.PteChatID)) if (WindowCenter.Instance.IsOpen<ChatWin>()) { ChatCtrl.Inst.PteChatID = 0; var _dict = friendModel.GetFriendInfoDict((byte)GroupType.RecentContact); if (!_dict.ContainsKey((uint)ChatCtrl.Inst.PteChatID)) { ChatCtrl.Inst.PteChatID = 0; } } } } System/Debug/DebugRoot.cs
@@ -36,7 +36,7 @@ return; } if (DebugUtility.Instance.debugAccount) if (DebugUtility.Instance.isWhiteListAccount) { if (Input.GetMouseButtonDown(0)) { System/Debug/DebugUtility.cs
@@ -19,7 +19,7 @@ if (m_DebugAccount != value) { m_DebugAccount = value; if (debugAccount) if (m_DebugAccount) { RunTimeExceptionUtility.Instance.Init(); } System/MainInterfacePanel/HeadPortraitTip.cs
@@ -212,6 +212,13 @@ bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域 if (atkInt.Length > 1) { var activityline = 0; fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline); if (PlayerDatas.Instance.baseData.MapID == 10040 && activityline == PlayerDatas.Instance.baseData.FBID)//逍遥城活动线不允许切换模式 { SysNotifyMgr.Instance.ShowTip("Map_AtkType"); return; } if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && !fairyGrabBossModel.grabBossHintOpen)//逍遥城boss区域特殊处理(可切换状态) { WindowCenter.Instance.Open<CombatModeWin>(); @@ -221,8 +228,7 @@ } return; } var activityline = 0; fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline); if (onMainModel.ShieldedArea.Contains(mapID))//Boss争夺战前三只保底只能是和平模式 { System/MainInterfacePanel/MainInterfaceWin.cs
@@ -567,15 +567,15 @@ int[] atkInt = pKModel.GetArea(config.AtkType).ToArray(); bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域 int Line = 0; bool BoolBossLine = fairyGrabBossModel.TryGetFairyGrabBossLine(out Line); if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && BoolBossLine) fairyGrabBossModel.TryGetFairyGrabBossLine(out Line); if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && Line== PlayerDatas.Instance.baseData.FBID) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)0); onMainModel.AreaState = Buffmodel.PkType; return; } if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && !BoolBossLine)//逍遥城普通Boss区域处理 if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && Line != PlayerDatas.Instance.baseData.FBID)//逍遥城普通Boss区域处理 { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)5); UI/HUD/PopUpNum.cs
@@ -72,6 +72,11 @@ return; } if (_popupInfo.target==null || _popupInfo.camera==null) { return; } var popupNum = PopUpNumPool.Require(_popupInfo.pattern); if (popupNum == null) {