少年修仙传客户端代码仓库
client_Hale
2018-11-15 e0a859b920e50dc8e58e8f9fab92182783f2573f
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
10个文件已修改
2个文件已添加
350 ■■■■ 已修改文件
Core/GameEngine/Model/TelPartialConfig/tagEquipWashConfig.cs 29 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonAssistWin.cs 69 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonAssistWin.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/FindPreciousBossRebornBehaviour.cs 44 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/FindPreciousModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/ItemTipsModel.cs 31 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OperationWishingWellInfo.cs 28 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/WishingPoolWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Strengthening/EquipWashCell.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Strengthening/EquipWashModel.cs 16 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Strengthening/WashProModel.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Strengthening/WashTips.cs 110 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/TelPartialConfig/tagEquipWashConfig.cs
@@ -4,16 +4,19 @@
{
    public partial class EquipWashConfig : ConfigBase, IConfigPostProcess
    {
        private StringBuilder _washComposeID = new StringBuilder();
        private static Dictionary<string, EquipWashConfig> equipWashDict = new Dictionary<string, EquipWashConfig>();
        private static Dictionary<string,EquipWashData> equipWashDict = new Dictionary<string, EquipWashData>();
        public void OnConfigParseCompleted()
        {
            _washComposeID.Length = 0;
            _washComposeID.Append(type);
            _washComposeID.Append(level);
            equipWashDict.Add(_washComposeID.ToString(), this);
            string key = StringUtility.Contact(type,level);
            EquipWashData washData = new EquipWashData();
            washData.guid = key;
            washData.washConfig = this;
            washData.mustCosts = ConfigParse.GetMultipleStr<int>(costMoneyList);
            if(!equipWashDict.ContainsKey(key))
            {
                equipWashDict.Add(key,washData);
            }
        }
        /// <summary>
@@ -22,13 +25,19 @@
        /// <param name="level"></param>
        /// <param name="type"></param>
        /// <returns></returns>
        public static EquipWashConfig GetCurrentWashEquipModel(int type, int level)
        public static EquipWashData GetEquipWashData(int type, int level)
        {
            string strId = type + level.ToString();
            EquipWashConfig equipWash = null;
            string strId = StringUtility.Contact(type,level);
            EquipWashData equipWash = null;
            equipWashDict.TryGetValue(strId, out equipWash);
            return equipWash;
        }
        public class EquipWashData
        {
            public string guid;
            public EquipWashConfig washConfig;
            public int[] mustCosts;
        }
    }
}
System/Dungeon/DungeonAssistWin.cs
New file
@@ -0,0 +1,69 @@
using System;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class DungeonAssistWin : Window
    {
        [SerializeField] ScrollerController resultCtrl;
        [SerializeField] Text assistNumText;
        [SerializeField] Text dayScoreText;
        [SerializeField] Text dungeonScoreText;
        [SerializeField] Button closeBtn;
        [SerializeField] Button storeBtn;
        [SerializeField] Button registerBtn;
        #region Built-in
        protected override void BindController()
        {
            resultCtrl.OnRefreshCell += RefreshResultCell;
        }
        protected override void AddListeners()
        {
            closeBtn.AddListener(CloseClick);
            storeBtn.AddListener(ClickStore);
            registerBtn.AddListener(ClickAssistRegister);
        }
        protected override void OnPreOpen()
        {
        }
        protected override void OnAfterOpen()
        {
            this.transform.SetAsLastSibling();
        }
        protected override void OnPreClose()
        {
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void RefreshResultCell(ScrollerDataType type, CellView cell)
        {
        }
        private void ClickAssistRegister()
        {
            throw new NotImplementedException();
        }
        private void ClickStore()
        {
            throw new NotImplementedException();
        }
    }
}
System/Dungeon/DungeonAssistWin.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 89ce153767c4ccb40a9491efb780f620
timeCreated: 1542254377
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/FindPrecious/FindPreciousBossRebornBehaviour.cs
@@ -16,12 +16,14 @@
    public class FindPreciousBossRebornBehaviour : MonoBehaviour
    {
        [SerializeField] RectTransform m_ContainerBossReborn;
        [SerializeField] Text m_BossRebornTimer;
        [SerializeField] Image m_BossIcon;
        [SerializeField] Text m_BossName;
        [SerializeField] Text m_BossLevel;
        [SerializeField] Button m_Goto;
        [SerializeField] Button m_Close;
        float timer = 0f;
        MapModel mapModel { get { return ModelCenter.Instance.GetModel<MapModel>(); } }
        FindPreciousModel model { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
@@ -33,6 +35,18 @@
        {
            m_Goto.AddListener(GotoKillBoss);
            m_Close.AddListener(ReportConfirmBossRebornNotify);
            timer = 0f;
            DisplayRebornCountDown();
        }
        private void LateUpdate()
        {
            timer += Time.deltaTime;
            if (timer > 1f)
            {
                timer = 0f;
                DisplayRebornCountDown();
            }
        }
        private void OnDisable()
@@ -184,7 +198,7 @@
                if (mapConfig.MapFBType == (int)MapType.OpenCountry)
                {
                    EnterBossHome(config.FloorNum,_bossId);
                    EnterBossHome(config.FloorNum, _bossId);
                }
                else
                {
@@ -249,7 +263,7 @@
            }
        }
        private void EnterBossHome(int _floor,int _bossId)
        private void EnterBossHome(int _floor, int _bossId)
        {
            var error = 0;
            if (TestEnterBossHomeDungeon(_floor, out error))
@@ -340,6 +354,32 @@
            return true;
        }
        private void DisplayRebornCountDown()
        {
            var bossId = model.currentBossNotify;
            if (model.IsBossAlive(bossId))
            {
                m_BossRebornTimer.text = Language.Get("BossAlreadyReborn");
            }
            else
            {
                FindPreciousModel.BossInfo bossInfo;
                if (model.TryGetBossInfo(bossId, out bossInfo))
                {
                    var rebornCountDown = (int)(bossInfo.refreshTime - TimeUtility.ServerNow).TotalSeconds;
                    if (rebornCountDown < 1)
                    {
                        m_BossRebornTimer.text = Language.Get("BossAlreadyReborn");
                    }
                    else
                    {
                        m_BossRebornTimer.text = Language.Get("BossRebornCountDown", rebornCountDown);
                    }
                }
            }
        }
    }
}
System/FindPrecious/FindPreciousModel.cs
@@ -10,7 +10,7 @@
    [XLua.LuaCallCSharp]
    public class FindPreciousModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk, IMapInitOk, ISwitchAccount
    {
        public const int PREPOSE_SECONDS = 300;
        public const int PREPOSE_SECONDS = 120;
        public const int FINDPRECIOUS_REDPOINTID = 76000;
        public const int LOOTPRECIOUs_REDPOINTID = 77000;
System/KnapSack/Logic/ItemTipsModel.cs
@@ -2283,7 +2283,7 @@
        /// <param name="type"></param>
        /// <param name="lv"></param>
        /// <param name="values"></param>
        private EquipWashConfig tagWashModel;
        private EquipWashConfig.EquipWashData tagWashModel;
        public void SetWashModel(int type, int lv, int[] values)
        {
            washDataDict = null;
@@ -2304,23 +2304,26 @@
            }
            washDataDict = new Dictionary<int, int>();
            this.tagWashModel = EquipWashConfig.GetCurrentWashEquipModel(type, lv);
            for (i = 0; i < values.Length; i++)
            this.tagWashModel = EquipWashConfig.GetEquipWashData(type, lv);
            if(this.tagWashModel != null)
            {
                switch (i)
                for (i = 0; i < values.Length; i++)
                {
                    case 0:
                        washDataDict.Add(tagWashModel.attType1, values[0]);
                        break;
                    case 1:
                        washDataDict.Add(tagWashModel.attType2, values[1]);
                        break;
                    case 2:
                        washDataDict.Add(tagWashModel.attType3, values[2]);
                        break;
                    switch (i)
                    {
                        case 0:
                            washDataDict.Add(tagWashModel.washConfig.attType1, values[0]);
                            break;
                        case 1:
                            washDataDict.Add(tagWashModel.washConfig.attType2, values[1]);
                            break;
                        case 2:
                            washDataDict.Add(tagWashModel.washConfig.attType3, values[2]);
                            break;
                    }
                }
            }
        }
        //设置弹框的宝石数据
System/OpenServerActivity/OperationWishingWellInfo.cs
@@ -37,9 +37,37 @@
        public int GetActivityDay()
        {
            int dayIndex = IndexOfDays(TimeUtility.ServerNow);
            if(resetType == 0)
            {
                return dayIndex + 1;
            }
            else if(resetType == 1)
            {
                if(IsLastDay)
                {
                    return dayIndex;
                }
                else
                {
                    return dayIndex + 1;
                }
            }
            return dayIndex + 1;
        }
        public int GetActivitySumDay()
        {
           if(resetType == 0)
            {
                return totalDays + 1;
            }
           else if(resetType == 1)
            {
                return totalDays;
            }
            return totalDays;
        }
        public void ParsePackage(HAA19_tagMCActWishingWellInfo package)
        {
            for (int i = 0; i < package.Count; i++)
System/OpenServerActivity/WishingPoolWin.cs
@@ -91,7 +91,7 @@
            UpdateActivityState();
            UpdateDayRemainTime();
            activityDayText.text = Language.Get("WishingPool103", operation.GetActivityDay());
            totalDayText.text = Language.Get("WishingPool101", Language.Get(StringUtility.Contact("Num_CHS_", operation.totalDays + 1)));
            totalDayText.text = Language.Get("WishingPool101", Language.Get(StringUtility.Contact("Num_CHS_", operation.GetActivitySumDay())));
            handImg.gameObject.SetActive(false);
            playTimes = 0;
            handAlpha.DOKill();
System/Strengthening/EquipWashCell.cs
@@ -23,7 +23,7 @@
    public void SetDisplayModel(WashProCount washPro, int repointId, int index, int selectIndex)
    {
        ItemModel itemModel = playerPack.GetItemModelByIndex(PackType.rptEquip, washPro.EquipPlace);
        EquipWashConfig washModel = EquipWashConfig.GetCurrentWashEquipModel(equipWashModel.OnGetWashType(washPro.EquipPlace), washPro.XLAttrLV);
        var washModel = EquipWashConfig.GetEquipWashData(equipWashModel.OnGetWashType(washPro.EquipPlace), washPro.XLAttrLV);
        washRedpoint.redpointId = repointId;
        if (itemModel != null && washModel != null)
        {
@@ -34,7 +34,7 @@
            nameText.text = UIHelper.AppendStringColor(itemModel.chinItemModel.ItemColor, itemModel.chinItemModel.ItemName, true);
            //pdr ToDo
            itemCell.Init(itemModel);
            washLevelText.text = equipWashModel.GetCurWashLvStr(washPro, washModel);
            washLevelText.text = equipWashModel.GetCurWashLvStr(washPro, washModel.washConfig);
        }
        else
        {
System/Strengthening/EquipWashModel.cs
@@ -93,6 +93,7 @@
    public override void Init()
    {
        ParseFuncConfig();
        _equipWashLimitDict.Clear();
        FuncConfigConfig washGroup1Model = Config.Instance.Get<FuncConfigConfig>("EquipWashGroup1");
        FuncConfigConfig washGroup2Model = Config.Instance.Get<FuncConfigConfig>("EquipWashGroup2");
@@ -158,6 +159,15 @@
        PlayerPrefs.DeleteKey(MasterGroup3RaiseKey);
        CheckIsMasterLv();
    }
    #region 解析本地数据
    public int mustWashMatId { get; private set;}
    private void ParseFuncConfig()
    {
        var equipWashMustID = Config.Instance.Get<FuncConfigConfig>("EquipWashMustID");
        mustWashMatId = int.Parse(equipWashMustID.Numerical1);
    }
    #endregion
    public int[] washPlacelist { get; private set; }
    public List<WashProCount> washProlist { get; private set; }
@@ -600,10 +610,12 @@
        for (i = 0; i < orderWashProlist.Count; i++)
        {
            ItemModel model = playerPack.GetItemModelByIndex(PackType.rptEquip, orderWashProlist[i].EquipPlace);
            EquipWashConfig washModel = EquipWashConfig.GetCurrentWashEquipModel(OnGetWashType(orderWashProlist[i].EquipPlace), orderWashProlist[i].XLAttrLV);
            var washModel = EquipWashConfig.GetEquipWashData(OnGetWashType(orderWashProlist[i].EquipPlace), orderWashProlist[i].XLAttrLV);
            if (model != null && washModel != null)
            {
                if (IsCanWash(model) && IsEnoughMat(washModel) && !IsWashFull(model, orderWashProlist[i], washModel)
                if (IsCanWash(model)
                    && IsEnoughMat(washModel.washConfig)
                    && !IsWashFull(model, orderWashProlist[i], washModel.washConfig)
                    && FuncOpen.Instance.IsFuncOpen(91))
                {
                    RedpointWashDict.Add(i, orderWashProlist[i]);
System/Strengthening/WashProModel.cs
@@ -76,7 +76,8 @@
        this.washPro = washPro;
        this.isPerfect = false;
        this.preViewStr = "";
        this._preTagWashModel = EquipWashConfig.GetCurrentWashEquipModel(washModel.type, washPro.XLAttrLV -1);
        var equipWashData = EquipWashConfig.GetEquipWashData(washModel.type, washPro.XLAttrLV - 1);
        this._preTagWashModel = equipWashData == null ? null : equipWashData.washConfig;
        switch (attrType)
        {
            case WashAttrType.attack:
System/Strengthening/WashTips.cs
@@ -47,9 +47,9 @@
    #endregion
    private WashProCount _washProModel;
    private EquipWashConfig _tagWashModel;
    private EquipWashConfig.EquipWashData _tagWashModel;
    private ItemModel _itemModel; //洗练的装备
    private List<string> _costMoneylist = null;
    private int[] _costMoneylist = null;
    private int _costmoney = 0;
    public int CostMoney
    {
@@ -168,8 +168,10 @@
                    ItemModel itemModel = playerPack.GetItemModelByIndex(PackType.rptEquip,washPro.EquipPlace);
                    if(itemModel != null)
                    {
                        EquipWashConfig washModel = EquipWashConfig.GetCurrentWashEquipModel(equipWashModel.OnGetWashType(washPro.EquipPlace), washPro.XLAttrLV);
                        if (equipWashModel.IsEnoughMat(washModel) && equipWashModel.IsCanWash(itemModel))
                        var washModel = EquipWashConfig.GetEquipWashData(equipWashModel.OnGetWashType(washPro.EquipPlace), washPro.XLAttrLV);
                        if (washModel!= null
                            && equipWashModel.IsEnoughMat(washModel.washConfig)
                            && equipWashModel.IsCanWash(itemModel))
                        {
                            jumpToWashId = washPro.EquipPlace;
                            isWash = true;
@@ -269,13 +271,13 @@
            }
        }
        ItemModel itemModel = playerPack.GetItemModelByIndex(PackType.rptEquip, washPro.EquipPlace);
        EquipWashConfig washModel = EquipWashConfig.GetCurrentWashEquipModel(equipWashModel.OnGetWashType(washPro.EquipPlace), washPro.XLAttrLV);
        var washModel = EquipWashConfig.GetEquipWashData(equipWashModel.OnGetWashType(washPro.EquipPlace), washPro.XLAttrLV);
        _washProModel = washPro;
        _tagWashModel = washModel;
        _costMoneylist = GetToolsList(_tagWashModel.costMoneyList, _costMoneylist);
        washAttrModel.SetUIModel(washModel, washPro, WashAttrType.attack);
        washAttrModel.SetUIModel(washModel, washPro, WashAttrType.life);
        washAttrModel.SetUIModel(washModel, washPro, WashAttrType.ignoredefence);
        _costMoneylist = _tagWashModel.mustCosts;
        washAttrModel.SetUIModel(washModel.washConfig, washPro, WashAttrType.attack);
        washAttrModel.SetUIModel(washModel.washConfig, washPro, WashAttrType.life);
        washAttrModel.SetUIModel(washModel.washConfig, washPro, WashAttrType.ignoredefence);
        _attackWashPro.RefreshUI(WashAttrType.attack);
        _lifeWashPro.RefreshUI(WashAttrType.life);
        _ignoreDefenceWashPro.RefreshUI(WashAttrType.ignoredefence);
@@ -289,12 +291,12 @@
            _washLevelTitle.text = Language.Get("EquipWash108", washPro.XLAttrLV);
        }
        _costMatCell.gameObject.SetActive(true);
        ItemCellModel cellModel = new ItemCellModel(washModel.costItem);
        ItemCellModel cellModel = new ItemCellModel(washModel.washConfig.costItem);
        _costMatCell.Init(cellModel);
        _costMatCell.cellBtn.RemoveAllListeners();
        _costMatCell.cellBtn.onClick.AddListener(() =>
        {
            itemPathModel.SetChinItemModel(washModel.costItem);
            itemPathModel.SetChinItemModel(washModel.washConfig.costItem);
        });
        #region 刷新物品UI
@@ -336,11 +338,11 @@
            return;
        _costMatCell.countText.gameObject.SetActive(true);
        int bagItemCount = singlePack.GetItemCountByID(_tagWashModel.costItem);
        if (bagItemCount >= _tagWashModel.costCount)
            _costMatCell.countText.text = UIHelper.AppendStringColor(TextColType.Green, bagItemCount.ToString(),true) + "/" + _tagWashModel.costCount;
        int bagItemCount = singlePack.GetItemCountByID(_tagWashModel.washConfig.costItem);
        if (bagItemCount >= _tagWashModel.washConfig.costCount)
            _costMatCell.countText.text = UIHelper.AppendStringColor(TextColType.Green, bagItemCount.ToString(),true) + "/" + _tagWashModel.washConfig.costCount;
        else
            _costMatCell.countText.text = UIHelper.AppendStringColor(TextColType.Red, bagItemCount.ToString()) + "/" + _tagWashModel.costCount;
            _costMatCell.countText.text = UIHelper.AppendStringColor(TextColType.Red, bagItemCount.ToString()) + "/" + _tagWashModel.washConfig.costCount;
    }
@@ -351,11 +353,26 @@
        contain_Default.SetActive(!isMustAdd);
        if (!isMustAdd)
        {
            UpdateItemCell(_tagWashModel.costItem,_costMatCell,_tagWashModel.costCount);
            UpdateItemCell(_tagWashModel.washConfig.costItem,_costMatCell,_tagWashModel.washConfig.costCount);
        }
        else
        {
            UpdateItemCell(_tagWashModel.costItem, contain_Cost_NormalItem, _tagWashModel.costCount);
            UpdateItemCell(_tagWashModel.washConfig.costItem, contain_Cost_NormalItem, _tagWashModel.washConfig.costCount);
            UpdateItemCell(equipWashModel.mustWashMatId, contain_Cost_MustAddItem, GetMustAddNum());
        }
    }
    private void UpdateMustWashCostMoney()
    {
        int costMatId = equipWashModel.mustWashMatId;
        int costNum = GetMustAddCost();
        int haveNum = playerPack.GetItemCountByID(PackType.rptItem,costMatId);
        var storeConfig = StoreConfig.GetStoreCfg(costMatId, 1);
        int matPrice = storeConfig == null ? 0 : storeConfig.MoneyNumber;
        int costMoney = 0;
        if(haveNum < costNum)
        {
            costMoney = (costNum - haveNum) * matPrice;
        }
    }
@@ -382,6 +399,10 @@
        });
    }
    /// <summary>
    /// 获得勾选几条必增数量
    /// </summary>
    /// <returns></returns>
    public int GetMustAddNum()
    {
        int needAddCount = 0;
@@ -402,36 +423,23 @@
        return needAddCount;
    }
    /// <summary>
    /// 获得必增消耗的数量
    /// </summary>
    /// <returns></returns>
    public int GetMustAddCost()
    {
        if (_tagWashModel == null) return 0;
        int mustAddNum = GetMustAddNum();
        int index = mustAddNum - 1;
        return mustAddNum > _tagWashModel.mustCosts.Length ? 0 : _tagWashModel.mustCosts[index];
    }
    //刷新仙玉
    public void RefreshCostMoney()
    {
        int needAddCount = 0;
        if (_attackWashPro.toggleIsOn)
            needAddCount += 1;
        if (_lifeWashPro.toggleIsOn)
            needAddCount += 1;
        if (_ignoreDefenceWashPro.toggleIsOn)
            needAddCount += 1;
        if (needAddCount == 0)
        {
            CostMoney = 0;
        }
        else if (needAddCount == 1)
        {
            CostMoney = int.Parse(GetCostMoneyList()[0]);
        }
        else if (needAddCount == 2)
        {
            CostMoney = int.Parse(GetCostMoneyList()[1]);
        }
        else if (needAddCount == 3)
        {
            CostMoney = int.Parse(GetCostMoneyList()[2]);
        }
        CostMoney = GetMustAddCost();
        int goldCount = (int)PlayerDatas.Instance.baseData.Gold;
        if (goldCount >= CostMoney)
        {
@@ -530,7 +538,7 @@
            {
                if (equipWashModel.IsSaveWashValue(_washProModel))
                {
                    if (equipWashModel.IsWashFull(_itemModel, _washProModel, _tagWashModel))
                    if (equipWashModel.IsWashFull(_itemModel, _washProModel, _tagWashModel.washConfig))
                    {
                        if(_washProModel.XLAttrLV  >= equipWashModel.GetMaxWashLv(_itemModel.chinItemModel.EquipPlace)
                            && _washProModel.XLAttrLV <= equipWashModel.GetWashFullLv(_itemModel.chinItemModel.EquipPlace, _itemModel.chinItemModel.LV))
@@ -613,7 +621,7 @@
        {
        
            int goldCount = (int)PlayerDatas.Instance.baseData.Gold;
            if (equipWashModel.IsEnoughMat(_tagWashModel))
            if (equipWashModel.IsEnoughMat(_tagWashModel.washConfig))
            {
                if (CostMoney > 0)
                {
@@ -658,7 +666,7 @@
            }
            else
            {
                itemPathModel.SetChinItemModel(_tagWashModel.costItem);
                itemPathModel.SetChinItemModel(_tagWashModel.washConfig.costItem);
            }
        }
        else
@@ -737,14 +745,6 @@
    {
    }
    #endregion
    public List<string> GetCostMoneyList()
    {
        if (_costMoneylist != null)
            return _costMoneylist;
        else
            return null;
    }
    private List<string> GetToolsList(string tools, List<string> toolslist)
    {