| | |
| | |
|
| | | BossShowModel.Instance.bossShowCompletedEvent += BossShowCompletedEvent;
|
| | | ClientCollectUtility.OnCollectFinished += OnCollectFinished;
|
| | | model.onDungeonResultEvent += OnDungeonResultEvent;
|
| | | PersonalEnemy.OnNpcAppear += OnNpcAppear;
|
| | | }
|
| | |
|
| | |
| | |
|
| | | BossShowModel.Instance.bossShowCompletedEvent -= BossShowCompletedEvent;
|
| | | ClientCollectUtility.OnCollectFinished -= OnCollectFinished;
|
| | | model.onDungeonResultEvent -= OnDungeonResultEvent;
|
| | | PersonalEnemy.OnNpcAppear -= OnNpcAppear;
|
| | | }
|
| | |
|
| | | private void OnDungeonResultEvent()
|
| | | {
|
| | | step = Step.Over;
|
| | | }
|
| | |
|
| | | private void InitializePlayer()
|
| | |
| | | {
|
| | | if (sid == m_PreciousSid)
|
| | | {
|
| | | step = Step.Over;
|
| | |
|
| | | var pak = new CA234_tagCMGetCustomSceneCollectAward();
|
| | | pak.NPCID = (uint)m_PreciousNpcId;
|
| | | GameNetSystem.Instance.SendInfo(pak);
|