| | |
| | | _go.transform.localScale = Vector3.one; |
| | | |
| | | var _monsterData = _go.AddComponent<Bhv_MonsterData>(); |
| | | _monsterData.resName = _resName; |
| | | monsterList.Add(_monsterData); |
| | | |
| | | _monsterData.Load(br); |
| | |
| | | { |
| | | EditorGUILayout.BeginHorizontal(GUILayout.Height(22)); |
| | | EditorGUILayout.LabelField("NPCID", guiSkin.customStyles[0], GUILayout.Height(20), GUILayout.Width(50)); |
| | | EditorGUILayout.LabelField(monsterList[i].npcID.ToString(), guiSkin.textField, GUILayout.Height(20), GUILayout.Width(70)); |
| | | monsterList[i].npcID = (uint)EditorGUILayout.IntField((int)monsterList[i].npcID, guiSkin.textField, GUILayout.Height(20), GUILayout.Width(70)); |
| | | EditorGUILayout.LabelField("模型名", guiSkin.customStyles[0], GUILayout.Height(20), GUILayout.Width(50)); |
| | | EditorGUILayout.LabelField(monsterList[i].resName, guiSkin.textField, GUILayout.Height(20), GUILayout.Width(70)); |
| | | monsterList[i].resName = EditorGUILayout.TextField(monsterList[i].resName, guiSkin.textField, GUILayout.Height(20), GUILayout.Width(70)); |
| | | if (GUILayout.Button("定高", guiSkin.button, GUILayout.Width(60), GUILayout.Height(20))) |
| | | { |
| | | Vector3 _pos = monsterList[i].transform.position; |