| System/FairyAu/FairyLeagueResPointBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FairyAu/FairyLeagueResPointBehaviour.cs
@@ -195,7 +195,7 @@ var _hero = PlayerDatas.Instance.hero; if (_hero != null) { _hero.Behaviour.StopHandupAI(); _hero.Behaviour.StopHandupAI(true); SnxxzGame.Instance.StartCoroutine(Co_HeroMoveToPos(new Vector3(_buffPos.x, 0, _buffPos.y), _help.fairyWarBuffs[_index].NPCID)); }