5398 子 【开发】【1.4】跨服竞技场 / 【前端】【1.4】跨服竞技场开发
| | |
| | |
|
| | | private void UpdatePkResultEvent()
|
| | | {
|
| | | if (GameNetSystem.Instance.crossServerConnected_Loigc)//副本结算界面
|
| | | if (PlayerDatas.Instance.baseData.ExAttr5 == 1)//副本结算界面
|
| | | {
|
| | | if (WindowCenter.Instance.IsOpen<CrossServerOneVsOneRoundWin>())
|
| | | {
|
| | |
| | |
|
| | | private void MailCountChange()
|
| | | {
|
| | | if (GameNetSystem.Instance.crossServerConnected_Loigc)
|
| | | if (PlayerDatas.Instance.baseData.ExAttr5 == 1)
|
| | | {
|
| | | _MailBtn.gameObject.SetActive(false);
|
| | | return;
|
| | |
| | |
|
| | | private void IsCrossServerOneVsOne()
|
| | | {
|
| | | if (GameNetSystem.Instance.crossServerConnected_Loigc)//是否再跨服副本中
|
| | | if (PlayerDatas.Instance.baseData.ExAttr5 == 1)//是否再跨服副本中
|
| | | {
|
| | | if (!WindowCenter.Instance.IsOpen("FightingPKWin"))
|
| | | {
|