| Fight/Stage/StageManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/StageManager.cs
@@ -137,6 +137,12 @@ #if UNITY_EDITOR Debug.LogFormat("StageManager出现加载相同地图行为:" + mapResConfigID); #endif if (loadTimeOutCatcher != null) { loadTimeOutCatcher.Stop(); loadTimeOutCatcher = null; } ExceptionCatcher.ReportException("场景加载 Step1", StringUtility.Contact("StageManager出现加载相同地图行为:", mapResConfigID)); yield break; } @@ -418,6 +424,12 @@ { ModelCenter.Instance.GetModel<DungeonModel>().ExitCurrentDungeon(); } if (loadTimeOutCatcher != null) { loadTimeOutCatcher.Stop(); } loadTimeOutCatcher = null; } private void InitHero()