| | |
| | | equipDecomposeScreen.AddRange(GetIntArray("EquipDecomposeScreen", 2));
|
| | |
|
| | | func = FuncConfigConfig.Get("AtkTypeIncreasePushDis");
|
| | | var _ks = func.Numerical1.Split('|');
|
| | | var _vs = func.Numerical2.Split('|');
|
| | | for (i = 0; i < _ks.Length; ++i)
|
| | | {
|
| | | AtkTypeIncreasePushDis[int.Parse(_ks[i])] = int.Parse(_vs[i]) * Constants.F_DELTA;
|
| | | }
|
| | | //var _ks = func.Numerical1.Split('|');
|
| | | //var _vs = func.Numerical2.Split('|');
|
| | | //for (i = 0; i < _ks.Length; ++i)
|
| | | //{
|
| | | // AtkTypeIncreasePushDis[int.Parse(_ks[i])] = int.Parse(_vs[i]) * Constants.F_DELTA;
|
| | | //}
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|