| Fight/MapTransferUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/EquipGem/EquipGemModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/MapTransferUtility.cs
@@ -258,7 +258,7 @@ { _dist = Mathf.Max(GeneralDefine.CloseNpcDist + _config.ModelRadius - 0.3f, 0); } if (PathFinder.WalkAble(_hero.Pos, _destPostion, _dist)) if (PathFinder.WalkAble(_hero.Pos, _destPostion, _dist) || npcID == 32504001) { _MoveToNPC(npcID, sid); } System/EquipGem/EquipGemModel.cs
@@ -399,7 +399,10 @@ { foreach (var itemModel in itemModels) { items.Add(itemModel.guid); if (itemModel.config.EffectValueA1 == type) { items.Add(itemModel.guid); } } } }