| System/JadeDynastyTower/JadeDynastyTowerModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/JadeDynastyTower/JadeDynastyTowerModel.cs
@@ -223,12 +223,6 @@ public void OnMapInitOk() { switch (PlayerDatas.Instance.baseData.MapID) { case DATA_MAPID: RequestRefreshMonster(); break; } } private void UpateRedpoint()