| System/Treasure/ClientTreasureDungeonStage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Treasure/ClientTreasureDungeonStage.cs
@@ -161,7 +161,13 @@ var endPos = heroPos + Vector3.up * 0.5f; startPos.y = heroPos.y; m_FlyControllers.Add(SFXPlayUtility.Instance.Play(20046, startPos, Vector3.forward)); var sfx = SFXPlayUtility.Instance.Play(20046, startPos, Vector3.forward); if (sfx == null) { yield break; } m_FlyControllers.Add(sfx); var bezier = m_FlyControllers[i].AddMissingComponent<BezierMove>(); m_FlyControllers[i].gameObject.SetLayer(LayerUtility.DefaultLayer, true);