| System/Achievement/AchievementGotoPart1.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Achievement/AchievementModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Treasure/TreasurePotentialBriefInfo.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Treasure/TreasurePotentialPanel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Achievement/AchievementGotoPart1.cs
@@ -314,7 +314,8 @@ public static void GotoSpSkillLevelUp(int _achievementId) { var config = Config.Instance.Get<SuccessConfig>(_achievementId); var skillId = config.Condition[0]; var index = PlayerDatas.Instance.baseData.Job - 1; var skillId = index < config.Condition.Length ? config.Condition[index] : config.Condition[0]; var treasureId = 0; var humanTreasures = treasureModel.GetTreasureCategory(TreasureCategory.Human); @@ -330,13 +331,27 @@ } } var skillConfig = Config.Instance.Get<SkillConfig>(skillId); var treasureConfig = Config.Instance.Get<TreasureConfig>(treasureId); if (treasureId != 0) { treasureModel.currentCategory = TreasureCategory.Human; treasureModel.selectedTreasure = treasureId; treasureModel.selectedPotential = skillId; if (!FuncOpen.Instance.IsFuncOpen(82)) { FuncOpen.Instance.ProcessorFuncErrorTip(82); return; } guideAchievementId = _achievementId; Treasure treasure; if (treasureModel.TryGetTreasure(treasureId, out treasure)) { if (!treasure.IsHighestStage) { SysNotifyMgr.Instance.ShowTip("TreasureSkillUnGet", skillConfig.SkillName, treasureConfig.Name); return; } guideAchievementId = _achievementId; } } } System/Achievement/AchievementModel.cs
@@ -428,6 +428,48 @@ case 116: getItemPathModel.SetChinItemModel(config.Condition[0]); break; case 91: var index = PlayerDatas.Instance.baseData.Job - 1; var potentialId = index < config.Condition.Length ? config.Condition[index] : config.Condition[0]; var treasureModel = ModelCenter.Instance.GetModel<TreasureModel>(); var treasureId = 0; var treasures = treasureModel.GetTreasureCategory(TreasureCategory.Human); foreach (var id in treasures) { Treasure treasure; treasureModel.TryGetTreasure(id, out treasure); if (treasure.GetPotential(potentialId) != null) { treasureId = treasure.id; break; } } var skillConfig = Config.Instance.Get<SkillConfig>(potentialId); var treasureConfig = Config.Instance.Get<TreasureConfig>(treasureId); if (treasureId != 0) { if (!FuncOpen.Instance.IsFuncOpen(82)) { return; } Treasure treasure; if (treasureModel.TryGetTreasure(treasureId, out treasure)) { if (!treasure.IsHighestStage) { return; } treasureModel.currentCategory = TreasureCategory.Human; treasureModel.selectedTreasure = treasureId; if (!WindowCenter.Instance.CheckOpen<TreasureLevelUpWin>()) { WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.TreasureCollectSoul); } } } break; default: WindowCenter.Instance.Close<TreasureLevelUpWin>(); System/Treasure/TreasurePotentialBriefInfo.cs
@@ -112,7 +112,7 @@ if (config.LearnSkillReq > 0 && config.LearnSkillLV > 0) { var preskillConfig = Config.Instance.Get<SkillConfig>(config.LearnSkillReq); requirement = Language.Get("Hallows_NeedSkillLVStart", preskillConfig.SkillName, config.LearnSkillLV); requirement = Language.Get("Hallows_NeedSkillLVStart", preskillConfig.SkillName, config.LearnSkillLV, config.SkillName); m_PotentialName.text = requirement; m_PotentialName.color = UIHelper.GetUIColor(TextColType.Red); } System/Treasure/TreasurePotentialPanel.cs
@@ -299,6 +299,7 @@ { selectedPotential = m_Treasure.potentials[_index].id; m_TreasureAnimation.DisplayPotentialLine(_index); HandleAchievement(); } private void OnPotentialLineAnimComplete(int _index) @@ -321,6 +322,10 @@ m_TreasureAnimation.UnlockTreasurePotential(0); model.SetPotentialUnlockShow(model.selectedTreasure); } else { HandleAchievement(); } DisplayLines(); break; case TreasureAnimation.TreasureShowStep.FirstPotential: @@ -331,10 +336,45 @@ m_TreasureAnimation.UnlockTreasurePotential(0); model.SetPotentialUnlockShow(model.selectedTreasure); } else { HandleAchievement(); } break; } } void HandleAchievement() { if (AchievementGoto.guideAchievementId != 0 && m_Treasure != null) { var config = Config.Instance.Get<SuccessConfig>(AchievementGoto.guideAchievementId); if (config != null && config.Type == 91) { var index = PlayerDatas.Instance.baseData.Job - 1; var skillId = index < config.Condition.Length ? config.Condition[index] : config.Condition[0]; var potential = m_Treasure.GetPotential(skillId); if (potential != null) { if (model.IsPotentialUnlock(m_Treasure.id, potential.id)) { selectedPotential = potential.id; } else { var skillConfig = Config.Instance.Get<SkillConfig>(potential.id); if (skillConfig.LearnSkillReq > 0 && skillConfig.LearnSkillLV > 0) { var preskillConfig = Config.Instance.Get<SkillConfig>(skillConfig.LearnSkillReq); SysNotifyMgr.Instance.ShowTip("TreasurePotentialSelectError", preskillConfig.SkillName, skillConfig.LearnSkillLV, skillConfig.SkillName); } } } AchievementGoto.guideAchievementId = 0; } } } void DisplayLines() { if (m_Treasure == null)