| System/JadeDynastyKnapSack/JadeDynastyItemBeh.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/JadeDynastyTower/JadeDynastyTowerRankBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/BetterItemGetBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WindowJump/WindowJumpMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/JadeDynastyKnapSack/JadeDynastyItemBeh.cs
@@ -25,11 +25,15 @@ if(itemModel != null) { equipLvObj.SetActive(true); lockBtn.gameObject.SetActive(false); itemCell.Init(itemModel,true); string equipLvSB = Language.Get(StringUtility.Contact("Num_CHS_", itemModel.chinItemModel.LV)); equipLvText.text = Language.Get("L1091", equipLvSB); if (itemModel.EquipPlace > 0) { equipLvObj.SetActive(true); string equipLvSB = Language.Get(StringUtility.Contact("Num_CHS_", itemModel.chinItemModel.LV)); equipLvText.text = Language.Get("L1091", equipLvSB); } itemCell.cellBtn.RemoveAllListeners(); itemCell.cellBtn.AddListener(()=> { System/JadeDynastyTower/JadeDynastyTowerRankBehaviour.cs
@@ -51,7 +51,7 @@ private void ViewRank() { WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.JadeDynastyTowerRank); WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.JadeDynastyTowerRank289); } public struct RankInfo System/KnapSack/BetterItemGetBehaviour.cs
@@ -25,6 +25,9 @@ [SerializeField] Text coolTimeText; [SerializeField] Button m_Puton; [SerializeField] Button m_BetterEquipDetail; [SerializeField] GameObject equipLvObj; [SerializeField] Text equipLvText; ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } BetterEquipGetModel model { get { return ModelCenter.Instance.GetModel<BetterEquipGetModel>(); } } @@ -143,8 +146,9 @@ private void ToOpenJadeDynastyKnapsack(ItemModel betterEquip) { var model = ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); model.SetLookItemModel(betterEquip.itemInfo.ItemGUID); var equipModel = ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); equipModel.SetLookItemModel(betterEquip.itemInfo.ItemGUID); model.ReportConfirmBetterEquip(model.currentEquipGuid); } private void ShowBetterEquipDetails() @@ -170,6 +174,17 @@ m_FunctionTitle.text = Language.Get(itemConfig.ItemColor >= 3 ? "GoodEquip_See" : "GoodEquip_FitUp"); m_EquipBehaviour.Init(betterModel, true); UpdateCoolTime(betterModel.itemInfo.ItemGUID); if(betterModel.packType == PackType.rptJadeDynastyItem && betterModel.chinItemModel.EquipPlace > 0) { equipLvObj.SetActive(true); string equipLvSB = Language.Get(StringUtility.Contact("Num_CHS_", betterModel.chinItemModel.LV)); equipLvText.text = Language.Get("L1091", equipLvSB); } else { equipLvObj.SetActive(false); } } IEnumerator Co_Delay(string _guid) System/WindowJump/WindowJumpMgr.cs
@@ -192,6 +192,7 @@ case JumpUIType.EquipCompose268: case JumpUIType.EquipCompose269: case JumpUIType.EquipCompose270: case JumpUIType.EquipCompose291: int[] types = GetSearchData(_tagWinSearchModel.ID).conditions; if(types.Length > 0) { @@ -378,6 +379,7 @@ case JumpUIType.LootPreciousFrameFunc1: case JumpUIType.DogzDungeon: case JumpUIType.FairyGrabBoss: case JumpUIType.JadeDynastyBoss290: SetJumpLogic<LootPreciousFrameWin>(_tagWinSearchModel.TABID); break; case JumpUIType.LootPreciousFrameSpec: @@ -706,7 +708,7 @@ case JumpUIType.JadeDynastyTower288: SetJumpLogic<TowerWin>(_tagWinSearchModel.TABID); break; case JumpUIType.JadeDynastyTowerRank: case JumpUIType.JadeDynastyTowerRank289: var rankModel = ModelCenter.Instance.GetModel<RankModel>(); rankModel.jumpRankType = int.Parse(_tagWinSearchModel.SelectActive); SetJumpLogic<RankPanel>(_tagWinSearchModel.TABID); @@ -1013,6 +1015,7 @@ case JumpUIType.EquipCompose268: case JumpUIType.EquipCompose269: case JumpUIType.EquipCompose270: case JumpUIType.EquipCompose291: int[] types = GetSearchData(_tagWinSearchModel.ID).conditions; if (types.Length > 0) { @@ -1602,8 +1605,9 @@ SevenDaysTour286 = 286, //七日巡礼 SevenDaysTour287 = 287, //七日巡礼 JadeDynastyTower288 = 288,//诛仙塔 JadeDynastyTowerRank = 289,//排行榜-诛仙塔 JadeDynastyTowerRank289 = 289,//排行榜-诛仙塔 JadeDynastyBoss290 = 290,//诛仙Boss EquipCompose291 = 291,//装备合成-诛仙装备 DhszTs = 1001,//定海神针功法提升界面 HyqTs = 1002,//皓月枪功法提升界面 GyzTs = 1003,//鬼牙刃功法提升界面