| Fight/Stage/MapEditor/Game/ClientSceneManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/MapEditor/Game/ClientSceneManager.cs
@@ -276,6 +276,11 @@ public Vector3 GetNext1(Vector3 start, Vector3 dest) { if (m_MapData == null) { return Vector3.zero; } count = 0; m_ChkedList1.Clear();