少年修仙传客户端代码仓库
client_linchunjie
2018-08-20 e781f6e1781d12a6ddd56f508f0f87dfd9dafde8
2621【前端】法宝、法宝之魂优化
3个文件已修改
8 ■■■■ 已修改文件
System/Treasure/FunctionUnlockFlyObject.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/TreasureStageUpTriggerWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/EnumHelper.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/FunctionUnlockFlyObject.cs
@@ -64,6 +64,10 @@
                    m_FunctionIcon.SetSprite(skillConfig.IconName);
                    originalScale = 1f;
                    break;
                case FunctionUnlockType.TreasureFunc:
                    UI3DTreasureExhibition.Instance.BeginShowTreasure(m_Id, m_TreasureIcon);
                    originalScale = 9f;
                    break;
            }
            this.transform.localScale = Vector3.one * originalScale;
@@ -189,6 +193,7 @@
                    {
                        case FunctionUnlockType.Treasure:
                        case FunctionUnlockType.TreasureSkill:
                        case FunctionUnlockType.TreasureFunc:
                            UI3DTreasureExhibition.Instance.StopShow();
                            break;
                        case FunctionUnlockType.Normal:
System/Treasure/TreasureStageUpTriggerWin.cs
@@ -174,7 +174,7 @@
            var instance = UIUtility.CreateWidget("TreasureUnlockFlyObject_1", "TreasureUnlockFlyObject_1");
            instance.transform.SetParentEx(m_FurnacesFlyContainer, Vector3.zero, Quaternion.identity, Vector3.one);
            flyObject = instance.GetComponent<FunctionUnlockFlyObject>();
            flyObject.SetContent(FunctionUnlockType.Treasure, 301);
            flyObject.SetContent(FunctionUnlockType.TreasureFunc, 301);
            flyObject.transform.localScale = Vector3.one * m_FurnacesScale;
            flyObject.SetScale(m_FurnacesScale);
Utility/EnumHelper.cs
@@ -1033,6 +1033,7 @@
    Normal = 2,
    TreasureSkill = 3,
    Skill = 4,
    TreasureFunc = 5,
}
public enum RedPointState