| Core/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs
@@ -521,7 +521,8 @@ } } AssetBundleBuildExtersion.Build(m_UserData.m_OutputPath, _category, opt, (BuildTarget)m_UserData.m_BuildTarget); var outputPath = StringUtility.Contact(Application.dataPath.Replace("Assets", ""), m_UserData.m_OutputPath); AssetBundleBuildExtersion.Build(outputPath, _category, opt, (BuildTarget)m_UserData.m_BuildTarget); } private void ExcuteBuildAudio()