| System/MainInterfacePanel/HeadPortraitTip.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/MainInterfaceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/MainInterfacePanel/HeadPortraitTip.cs
@@ -94,6 +94,15 @@ _PromoteBtn.onClick.AddListener(OnPromoteBtn); RefreshVipData(); EmperorBuffEvent(); bool IsBossBool = PlayerDatas.Instance.hero != null && MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域 if (PlayerDatas.Instance.baseData.MapID == 10040 && !IsBossBool)//关于逍遥城状态的特殊处理 { if (Buffmodel.PkType != onMainModel.AreaState) { Buffmodel.PkType = onMainModel.AreaState; DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)onMainModel.AreaState); } } } public void UnInit() System/MainInterfacePanel/MainInterfaceWin.cs
@@ -490,10 +490,7 @@ // DesignDebug.LogError(_areaType + ".." + _enter); if (PlayerDatas.Instance.baseData.MapID == 10040 && _areaType != MapArea.E_Type.Boss && _enter) { if (Buffmodel.PkType != onMainModel.AreaState) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)onMainModel.AreaState); } DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)onMainModel.AreaState); } if ((_areaType == MapArea.E_Type.Neutral || _areaType == MapArea.E_Type.Boss) && _enter) @@ -911,7 +908,7 @@ } ExpValueFloat = ((float)nowVlaue / (float)maxValue); int MapID = PlayerDatas.Instance.baseData.MapID; if (ExpValueFloat != _ExpSlider.value && MapID== 31080) if (ExpValueFloat != _ExpSlider.value && MapID == 31080) { m_UIEffect_A.Play(); if (m_UIEffect_A.IsPlaying)