| | |
| | | {
|
| | | WindowCenter.Instance.windowAfterOpenEvent += windowBeforeOpen;
|
| | | NewBieCenter.Instance.guideCompletedEvent += guideCompleted;
|
| | | StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
|
| | | }
|
| | |
|
| | | private void OnStageLoadFinish()
|
| | | {
|
| | | SnxxzGame.Instance.StartCoroutine(Co_Load());
|
| | | }
|
| | |
|
| | | private void guideCompleted(int obj)
|
| | |
| | | {
|
| | | yield return null;
|
| | | if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>() && !NewBieCenter.Instance.inGuiding
|
| | | && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin())
|
| | | && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() && !StageManager.Instance.isLoading)
|
| | | {
|
| | | IsOPenTip();
|
| | | }
|
| | |
| | | IEnumerator Co_Load()
|
| | | {
|
| | | yield return WaitingForSecondConst.WaitMS500;
|
| | | if (!NewBieCenter.Instance.inGuiding && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin())
|
| | | if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>() && !NewBieCenter.Instance.inGuiding
|
| | | && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() && !StageManager.Instance.isLoading
|
| | | && StageManager.Instance.CurrentStage is DungeonStage)
|
| | | {
|
| | | IsOPenTip();
|
| | | }
|