少年修仙传客户端代码仓库
client_linchunjie
2019-03-22 ea33e2f9c2cd4b0fbaf1447726afe5ae027fd5ae
6340  【前端】【2.0】境界改版开发单(优化表现)
2个文件已修改
10 ■■■■■ 已修改文件
System/Realm/RealmModel.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmPoolBehaviour.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmModel.cs
@@ -14,6 +14,7 @@
        Dictionary<int, Dictionary<int, int[]>> m_RealmPreviewEquips = new Dictionary<int, Dictionary<int, int[]>>();
        List<List<int>> m_RealmStages = new List<List<int>>();
        public int realmMaxLevel { get; private set; }
        public int realmPoolOpenLevel { get; private set; }
        public bool isBossPass { get; private set; }
        public int realmExpTime { get; private set; }
        public long startExp { get; private set; }
@@ -174,6 +175,11 @@
                    }
                    m_RealmPreviewEquips.Add(config.Lv, dict);
                }
                if (realmPoolOpenLevel == 0 && config.expRate != 0)
                {
                    realmPoolOpenLevel = config.Lv;
                }
            }
            var funcConfig = FuncConfigConfig.Get("RealmExpTime");
System/Realm/RealmPoolBehaviour.cs
@@ -62,6 +62,10 @@
            {
                WindowCenter.Instance.Open<RealmTakeExpWin>();
            }
            else
            {
                SysNotifyMgr.Instance.ShowTip("RealmPoolOpenLimit", UIHelper.GetRealmName(model.realmPoolOpenLevel));
            }
        }
        private void PerSecond()